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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 R' O0 n/ G( i; _
netlogo自带的social science--traffic grid这一例子当中,5 V8 n/ k. U' ]8 K5 f* \
globals
1 Q8 F! g. P0 q( a  P) S[& j9 D/ [, \+ `
  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 t; Q+ k$ }$ _: t2 q" `' Y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction; G# d) x: O5 G/ J
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. l) M$ X. o- M                           ;; it is to accelerate or decelerate
/ ~+ T) t! T4 J! z  E  phase                    ;; keeps track of the phase
# m: P" o6 Q! e0 i7 |  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ i+ m) ]# U$ n$ u  t6 `
  current-light            ;; the currently selected light* q  o+ t  p( p( Z5 {

7 R$ @  e0 E3 n' W" Q) V  ;; patch agentsets) \6 ?" Q5 p5 e! ?9 ^% p
  intersections ;; agentset containing the patches that are intersections
0 \0 Y5 n, y* i" c7 n) \, k, }) k  roads         ;; agentset containing the patches that are roads7 s3 m6 [* ]0 P6 ?6 Q
]
6 A9 u4 T6 @) h) y/ }/ e, ?/ y/ X: M3 Q: y% q  G. r. J1 L
turtles-own$ L# d4 J4 N8 S( I9 Q- C) o, T
[. n9 w) u; G( s8 C: s
  speed     ;; the speed of the turtle! H: u# a; w6 W
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) N9 ?$ m5 P; k
  wait-time ;; the amount of time since the last time a turtle has moved) o4 ~% z0 ^/ N/ c6 S- n1 p2 b
]1 d; w2 r# o4 D: T  e
/ \4 ], c& H8 |( @& x
patches-own5 A, V1 `" @/ F+ y  m0 k7 F+ i
[
. Y1 B% f3 G' \" a+ v  intersection?   ;; true if the patch is at the intersection of two roads
: g: b5 q+ I+ w& r! @) s& |  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 E2 p* u+ p0 v! j                  ;; false for a non-intersection patches.; ]( }7 T7 ^  ?/ `# |9 I% E& n
  my-row          ;; the row of the intersection counting from the upper left corner of the
- _* p% ~) c7 U8 l* k                  ;; world.  -1 for non-intersection patches.6 g* B( Z" F0 b2 f
  my-column       ;; the column of the intersection counting from the upper left corner of the6 a% g8 c+ m- E# U2 j0 F4 I; I
                  ;; world.  -1 for non-intersection patches.3 D4 M1 Z( S' k( ~4 g" T1 D
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
4 p$ R% [& i) e  p8 ^0 s  auto?           ;; whether or not this intersection will switch automatically.
# ^4 ?2 B( ~0 E9 H* |' |5 R2 N                  ;; false for non-intersection patches.
$ E6 p3 t* L$ m( T]8 k& B- S) `7 R

- q) L0 p& P4 ]2 J6 z' [- `) |$ e$ P8 [
;;;;;;;;;;;;;;;;;;;;;;" x6 B% u! n% G" o* {+ M
;; Setup Procedures ;;
* x7 Y% s* C* ~4 Y7 g. h;;;;;;;;;;;;;;;;;;;;;;: c: |% H  |7 F

$ F$ v& g+ O5 s; F% I$ \1 u8 K" e, x;; Initialize the display by giving the global and patch variables initial values.
% H% v) x/ t6 V# r4 i1 @2 e, z; ~: d;; Create num-cars of turtles if there are enough road patches for one turtle to( L) ?% p- i, @6 i" [0 \( i+ M
;; be created per road patch. Set up the plots.& [, p) P# X9 q! J1 ?
to setup
' q8 G  W! |3 o( K7 V7 x  ca) y6 ?4 O- N$ Y; t
  setup-globals
+ E0 ?  b+ O# f0 R. F$ b3 Z2 t4 m
" y. P8 z; f- k7 }  B% f  ;; First we ask the patches to draw themselves and set up a few variables
" X* \& \/ z0 C( |  o5 I% d9 l/ t  setup-patches
8 k& C  g5 ~) X' n7 z; }  make-current one-of intersections
0 i8 P! y/ V3 `' W) @  label-current
3 B7 E: S/ q9 C. O
( Z0 M  I) p  J3 P8 Z% z  set-default-shape turtles "car"
1 c) G$ Y% G7 X" }% W" I/ Y& W, R8 U. x) Q  H% l% W! N; C0 S6 Z% V
  if (num-cars > count roads)
6 E/ @. j  f  C, l3 _* ]4 H  [
% b4 g' M/ O* E  I    user-message (word "There are too many cars for the amount of "
. m* B4 O3 S+ \9 u. |& C! w                       "road.  Either increase the amount of roads "
" c: P- `# O- a9 l                       "by increasing the GRID-SIZE-X or "
9 g3 \( r7 E2 r/ ]                       "GRID-SIZE-Y sliders, or decrease the "/ I/ Y+ _8 R. a1 I4 }4 l3 r$ \
                       "number of cars by lowering the NUMBER slider.\n"9 U& P+ k: `  w
                       "The setup has stopped.")4 p* a( y, Y* A; _* b7 e
    stop
  {+ K9 g) P: ]( D! x  ]
* I0 h7 V8 l5 Z1 J1 y
5 I# l" J, n' J5 m# y( d  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 u0 \. e& U; x3 a  crt num-cars
$ G( C; r# ~6 t% ~' c  [7 G+ m/ G1 U' \' ~+ u+ F  ?
    setup-cars
. o- ]" ]6 {" n* L/ P    set-car-color( @. k1 J( _/ v; u
    record-data4 T7 @" T  m( `2 O& q
  ]
6 Y9 B3 p6 c( [
: |- R6 s$ M. I* p7 U  ;; give the turtles an initial speed
$ ~$ I9 ^9 y+ a8 ?" t( m/ Y8 `  ask turtles [ set-car-speed ]
# i& w% m/ {2 ~( h  G3 @6 K8 ?
, W. P; _0 k" h; v  reset-ticks  W. x- {& s/ \, w# p
end
  H- D7 E' z: M
% V6 X+ l# }! F8 \;; Initialize the global variables to appropriate values
& B5 d+ }- O( h6 \to setup-globals  @* `2 y! I8 d8 y( S. f
  set current-light nobody ;; just for now, since there are no lights yet
9 d. x, b; W& W8 ]  set phase 0
, q/ r. Q% N* @+ y  set num-cars-stopped 0
% e# q' t- Z5 {6 x9 P  set grid-x-inc world-width / grid-size-x
  u! P2 o) Z5 R# Q2 N  set grid-y-inc world-height / grid-size-y
5 C: N8 K& Z$ }" q" C* B6 m# n$ R; W& s, r. T
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ h+ h# f) u9 t( P& L$ a) s
  set acceleration 0.099
0 N+ G, g/ q7 o5 T/ Gend! M: h9 f4 b* ?. |8 P
  f% j' k$ _" d) B$ h& O+ w
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, l7 x2 T- _7 K0 ]0 s% C& q+ R+ D;; and initialize the traffic lights to one setting
1 Y% K# W& e7 f4 Y* I$ y5 vto setup-patches
% D( M( m! G( g5 u  ;; initialize the patch-owned variables and color the patches to a base-color: q% L4 A! B. N6 w7 {8 \
  ask patches3 c) W) C4 [0 p) C" W& C
  [1 |; F+ x( ?4 Q/ E- C
    set intersection? false
  _9 F: |  `( l6 L0 U; D- |7 m7 v1 h    set auto? false: l/ g2 L$ l2 }
    set green-light-up? true, C9 U/ E* R, I' x* \  ^
    set my-row -13 f$ m8 L2 @3 [  c" O1 z! K0 B
    set my-column -13 e; t9 O  F$ f" W8 j; w! ^
    set my-phase -13 z9 j- r9 q$ R8 d" B; M
    set pcolor brown + 3
! Y5 ^! l, L  {7 B1 k% H  ^  ]9 p. V6 U  [8 d/ K/ H
9 L7 U$ d, Z% X& t2 c
  ;; initialize the global variables that hold patch agentsets
/ D! V5 f' t. P; X8 o. i  set roads patches with1 A4 t4 D) w0 m  r; e! e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! _' d% q( J6 Z! m0 t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% H9 A. {& E$ L/ z  R  set intersections roads with
% |" n' Y/ G9 r* N! \6 g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: }; ~6 z) N- s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! }3 G" z  j3 Z
7 K7 V- d' P# J) p7 p5 C3 v6 v
  ask roads [ set pcolor white ]
! w- v1 c; L, o9 l+ L1 s" p    setup-intersections
& N0 d# R8 `8 c7 m* e+ Fend
! P# p( z+ e) O6 b其中定义道路的句子,如下所示,是什么意思啊?
  X* t- D% h' e; a: f set roads patches with6 m# C4 n; S/ S/ G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 w. W) t- o2 y5 g6 Z' ^) P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- }, J# f2 ~8 {7 z& |6 w8 f
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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