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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 H4 F, _. Z5 c$ m- S
netlogo自带的social science--traffic grid这一例子当中,, q* M  j: I/ U5 y+ u
globals
3 A, v  i9 I9 s5 r* I[
$ d8 B' j5 {3 W) E- z$ K: E  grid-x-inc               ;; the amount of patches in between two roads in the x direction& B0 s9 ^9 |% q! M' k3 _
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& l' X  ?2 L( {( k  _  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 R* @/ p2 [; R# T0 {- L6 G  r                           ;; it is to accelerate or decelerate
% g' f( {  ?. l$ I$ h2 l. R  phase                    ;; keeps track of the phase
0 e! G) X6 T  Q( T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ {2 B$ S0 d* A  }5 ~2 j
  current-light            ;; the currently selected light
# F2 z, {# ~; p! K/ D& G- Y* R% o0 m, g' X; G/ Y
  ;; patch agentsets
) N$ M! K5 ^* x# p5 L9 D  intersections ;; agentset containing the patches that are intersections9 i2 V5 [; k0 K1 l8 N
  roads         ;; agentset containing the patches that are roads
/ T9 [2 G7 O& ^4 s% W6 q& _]
0 b5 j8 l. e! u( W8 `4 ]) X( i0 J0 V$ e
turtles-own0 `4 I& F" k' O& R+ O- ]7 l9 R0 |
[
. x" B$ f, |. O, b  speed     ;; the speed of the turtle5 U% U, z) x. S+ F1 s3 G& H* o, `
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 Z+ K2 i' E0 X% J7 r
  wait-time ;; the amount of time since the last time a turtle has moved( h# |/ T9 }6 b! \% x
]$ b8 Q. `& a0 i& D- ?
+ t1 ]* \: M  e
patches-own) [: _4 g6 }, I! O' U1 `, y0 K1 L
[
" q% m/ m8 k) n/ x& K! O  }  intersection?   ;; true if the patch is at the intersection of two roads' H- B9 Y) ?  V$ S( W& L
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 f' A# s# E4 y" q: v2 X                  ;; false for a non-intersection patches.
* O' V! N2 F" A& |$ }/ ]9 Y& E6 f& P  my-row          ;; the row of the intersection counting from the upper left corner of the' k: `$ j& r" D: l
                  ;; world.  -1 for non-intersection patches.5 i6 V0 I. H0 S2 z! S3 [: V
  my-column       ;; the column of the intersection counting from the upper left corner of the
" F2 K4 {: B  W. d. h                  ;; world.  -1 for non-intersection patches.2 c  z' b* z+ Y! q
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  x+ _$ G% L7 _; @# o  auto?           ;; whether or not this intersection will switch automatically.
# _6 t8 v, {  s9 r0 b. E2 _                  ;; false for non-intersection patches.; }) d; M! @0 N! ]4 r
]
5 U: J8 K# Y9 D' e4 P0 g- ]' d' p# X/ B$ Y% Z
! C0 @5 g) m8 l, s
;;;;;;;;;;;;;;;;;;;;;;6 E2 E) n, E7 T  E9 s
;; Setup Procedures ;;* `4 p- w- C/ B0 V8 D3 ^
;;;;;;;;;;;;;;;;;;;;;;) N# C0 @  ?- P# y; l$ n# l

. w6 T) G* k: v( F  N% q;; Initialize the display by giving the global and patch variables initial values.
8 `' L& O, x+ W5 ^; h;; Create num-cars of turtles if there are enough road patches for one turtle to( A% `) P  u$ y5 ^$ C2 p& ]7 `/ O2 P
;; be created per road patch. Set up the plots.
! @# z; E% z) Q: C: I! G# x. Hto setup% B0 ?- s4 B" P. o3 h
  ca/ ?& I* o" _7 K
  setup-globals8 ^* e$ V; L8 L  R- y
  F; o; }- l  C- y$ ^- x
  ;; First we ask the patches to draw themselves and set up a few variables, G+ j4 {4 V- `# F
  setup-patches. @$ ^" Y' {, E/ Q  {
  make-current one-of intersections
3 p1 O" A" J1 X8 \$ P# n* D  label-current# z% |: q& G: }/ @. o! R

  `/ B: J' |/ f& s5 a  set-default-shape turtles "car"
7 X' J+ D0 F' w3 g: P! ~5 D+ Q2 U" ]2 h  b& Q; O
  if (num-cars > count roads)
: w) ?. r$ Z% ^. Z2 v7 L& n  [
% I6 j) O, F! q$ G4 y5 C    user-message (word "There are too many cars for the amount of "
8 @& n9 Y. K" g# f2 D9 f& D                       "road.  Either increase the amount of roads "& ]" Y7 Y' o5 T6 D: [* c% M
                       "by increasing the GRID-SIZE-X or "8 o% P7 J8 I) x# s9 n) Y0 h
                       "GRID-SIZE-Y sliders, or decrease the "
& j9 V6 B/ o1 a                       "number of cars by lowering the NUMBER slider.\n": V  l& W5 [( h% i' [, ~2 c
                       "The setup has stopped.")2 m1 N1 J  C8 }. [
    stop* |; N5 M" M2 R2 m6 U
  ]( Y- K1 Z2 a5 Y

2 M2 r( `! K1 _# K5 b5 Q  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# j- L, U! B2 D
  crt num-cars
1 R8 s; f3 G8 \5 p$ G" a/ q" J  [1 [  ^  W% z3 A: J5 D' O
    setup-cars5 n+ M- h- f/ c5 ]/ m! F9 c
    set-car-color
0 b' i) V& u! u! Y! P1 a9 p0 u; i    record-data5 a& [+ O0 U9 [- I; a% t
  ]
+ B8 f# b7 @' ?. ?( R1 V: L/ e' i) X- o- \" j% a2 V
  ;; give the turtles an initial speed7 x# q# m/ J8 ~- K
  ask turtles [ set-car-speed ]" E  ?2 s: t( k; @- [: O

& [8 ^. c( L0 o  n5 ^5 ~  reset-ticks, _7 Y7 O# q& E- @1 d; G
end. R9 D2 S7 o# S
: X& R" E% R# q4 x  ?
;; Initialize the global variables to appropriate values
7 y) M* C7 u: R# w, D& ito setup-globals
2 ~8 B; x# X7 P: v  ]  set current-light nobody ;; just for now, since there are no lights yet
5 y! u/ v. b! R& E9 `# f  K" P  set phase 0
- U/ X# D# R* h- b  set num-cars-stopped 0
6 V0 @1 T8 G! i1 L" d0 Q$ U  set grid-x-inc world-width / grid-size-x
4 Q/ v9 m4 r% K- j/ ?4 q9 q5 u/ x  set grid-y-inc world-height / grid-size-y1 ~+ C9 B, t/ K/ A& @% z( C; i% W

) f6 K9 D3 ~! o0 k8 e8 ?  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) ?; V, l' ^( \  set acceleration 0.099* w2 T0 W; m# Y
end: c+ S1 D% [1 f0 @2 ^3 k6 @

9 D% I8 w- Q8 R, v$ I: E;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! i  L6 \' Y$ c;; and initialize the traffic lights to one setting
7 C( i! `2 }5 f1 J% j. \to setup-patches
/ N/ A! f- g# L  s' ], E  ;; initialize the patch-owned variables and color the patches to a base-color2 n; ]  T2 ~) q4 @3 |) `( i
  ask patches' h' Q: K' W8 y; M2 k; T+ p2 O& A
  [9 o; Q+ v4 h/ y# a+ t, D( c
    set intersection? false5 o4 f( x( b# L. Y+ b1 a0 c2 ]* f
    set auto? false
# E, a# s' H; w4 }4 x9 d9 B7 P( W2 k    set green-light-up? true
% X6 ~! E% ]/ i3 I8 y    set my-row -1
4 Y, h/ ~9 x* [5 x7 I: `: {    set my-column -16 z+ n3 J2 D$ f
    set my-phase -1) X5 U  j8 a' D9 m8 |" H; C
    set pcolor brown + 3' j& t7 y5 j; i8 m5 J% s1 v
  ]
+ j: @0 t9 }8 d- H3 K
6 Q7 T/ O" S& ?; l: Q) T; h& P  ;; initialize the global variables that hold patch agentsets
" `- W, }" B& a/ S9 e9 a2 }' b% |7 L  set roads patches with
4 n$ n% _5 B& @# `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 K# c5 F# }  {+ H$ w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 J( k" ?% P1 ]" |
  set intersections roads with
" U7 Q% U( H0 ~5 ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% i: _: S+ [; U3 O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" `) V& o5 }/ e) u) A( @& O7 j
# f/ n& L3 c: H1 \3 M# F  O% i  ask roads [ set pcolor white ]5 n; B# _( P) P* z
    setup-intersections: F" V; g9 {1 k( o! g
end
+ H4 q; i1 ~( [其中定义道路的句子,如下所示,是什么意思啊?
0 U* M- j& \2 j: ~, D! K set roads patches with; J7 W# w& ^. E4 ]0 M3 |9 t4 i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: [# {  N3 M0 w5 }: E  _! ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* m* F! V2 X/ J9 B7 Y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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