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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- C5 g% |2 X8 C7 Mnetlogo自带的social science--traffic grid这一例子当中,8 O$ X( b0 ~  c# y0 S  J
globals
" A& v3 s# m3 Z2 @! L& u( U+ d[7 V1 M1 Z9 B; ^! n% l
  grid-x-inc               ;; the amount of patches in between two roads in the x direction) Q- ~$ k+ j: x  i  L& R/ A
  grid-y-inc               ;; the amount of patches in between two roads in the y direction. s% s/ C0 @& o5 o4 R) _
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ X! i3 c3 ?. t2 `- V/ d0 z. G                           ;; it is to accelerate or decelerate
8 n$ M- E& n. {& u9 W  phase                    ;; keeps track of the phase
) M6 ]* y( E; p0 W3 _! `/ O  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! M. ?- k1 V  {, y
  current-light            ;; the currently selected light
- y1 C) k6 P) I+ ~' p% f) N
5 ?- M" @( H) }6 Y0 x6 N! q, S  ;; patch agentsets
- r; Q3 [7 ~1 g7 z2 U8 p% r  intersections ;; agentset containing the patches that are intersections
% [$ a5 y7 v4 _; G+ e0 G  roads         ;; agentset containing the patches that are roads
- q* V+ \# C3 Z& k; x; z' i# e]
9 I* u  V/ ]: ]0 P0 W- Q2 \, c
5 J1 d" _$ A2 n2 Mturtles-own8 c$ _6 ]$ z2 Z  i6 A2 w7 R' l" J
[
3 Y$ G( u) g- N8 [" A% s  speed     ;; the speed of the turtle
1 E- ?& @, W  F# U8 K4 n  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ z1 r4 ^6 {5 H/ C9 s8 Z
  wait-time ;; the amount of time since the last time a turtle has moved+ d. Y+ i; S3 A' ]  k
]
9 Y* t' r: I! h2 w+ b4 z# [
' u1 M" u1 f4 E$ [1 K, C. m& Apatches-own( B' y# w: a* t$ @8 Q# Y7 \2 m
[
! o* C1 L, X' ]8 O! `  intersection?   ;; true if the patch is at the intersection of two roads
- [  B" v! y, P. b! V6 F  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) T" U' ^7 r5 G9 a4 `                  ;; false for a non-intersection patches.  A! J5 P0 r9 r
  my-row          ;; the row of the intersection counting from the upper left corner of the% z' L3 ^& D7 n4 u/ s$ _7 A
                  ;; world.  -1 for non-intersection patches.
7 r& \7 n  M8 T% l4 G6 m  my-column       ;; the column of the intersection counting from the upper left corner of the1 t! h/ X5 K) a7 M$ p8 H
                  ;; world.  -1 for non-intersection patches.3 l( G" {6 x% q6 r: a. h
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! q% F* r$ C1 [; I0 |" @/ {" F: ^" I* N
  auto?           ;; whether or not this intersection will switch automatically.2 p  g) h! b/ [4 o/ H
                  ;; false for non-intersection patches.% z9 T) m2 j% Y& k* B
]
6 B; Z  K! w1 \7 C  }! g' z( z, d$ Y  m1 w
; d3 Z# _: i% ?5 Z  b
;;;;;;;;;;;;;;;;;;;;;;
& E  p4 m/ p' i3 C;; Setup Procedures ;;
2 Q4 a/ s; b7 E+ H) Q! y, F1 \) O( `;;;;;;;;;;;;;;;;;;;;;;
, Q7 I. o' d0 d& U% q9 o- S" p7 D6 |3 x+ a3 P- q* y
;; Initialize the display by giving the global and patch variables initial values.
7 i- I* @0 x& q" j$ |3 b3 h;; Create num-cars of turtles if there are enough road patches for one turtle to
8 x+ F: V* L- |+ U" t;; be created per road patch. Set up the plots.7 `: t! S9 O5 J% G6 A7 F) S
to setup% P# u) I5 z9 e& w$ p, ]
  ca0 \6 X4 A# J; k0 f; S
  setup-globals- a, R: w7 j- Q; C& Z
$ N5 z& |/ H8 v  G
  ;; First we ask the patches to draw themselves and set up a few variables; j: Q6 Z/ f: m  S
  setup-patches
4 Y  u) Q  L% \& _0 ], a  make-current one-of intersections7 q  t  k) m" ^) s
  label-current- b! H9 z  M9 C+ n% s9 C/ J+ N5 L

" R" W2 Y6 a/ b5 K" Z$ m  set-default-shape turtles "car"7 D, M6 J8 {" N- f: q) F4 }: q& j
1 f. @4 y4 ~  K# s$ q5 L
  if (num-cars > count roads)
- E9 A8 K3 s* P6 r, _+ @  [. B: V" h; M! R9 G
    user-message (word "There are too many cars for the amount of "
% o$ A5 M* i! n0 q7 r. d7 L                       "road.  Either increase the amount of roads "
/ w3 n0 d  m1 {0 |' ^- w$ U9 C3 }: I6 ^                       "by increasing the GRID-SIZE-X or "
) v3 g( |' p/ a& s1 j$ b: }: M                       "GRID-SIZE-Y sliders, or decrease the "; N! n8 x* q' X* Y3 z# S6 d9 E+ W7 O
                       "number of cars by lowering the NUMBER slider.\n"
* X- c! M/ A' Y# [1 x, D# _' U                       "The setup has stopped.")8 u3 k: ^* ~1 p9 |
    stop
) D4 P+ [# c; l6 X1 C  ]5 c/ D% Q1 }1 v+ [0 P0 \
. o+ S' D( h0 j+ \1 h) _
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 f6 D2 l/ T( ?2 h1 t8 [1 T  crt num-cars' r( W/ K  P6 ]* c4 U5 [6 J
  [
7 U3 H1 M7 _9 s" G0 \    setup-cars
. l- [, \$ D9 |" p1 F$ p    set-car-color8 M1 a' G- G0 ?/ z; O* J; w7 v
    record-data
8 Z1 L) Z: [2 B  ]8 Y  I1 Z  ]. J) o9 z( ]; u! Y# o, h

9 E8 E' }; t8 o5 H  ;; give the turtles an initial speed$ w2 y- t; ?' G4 h+ n& E( [/ K5 R1 o
  ask turtles [ set-car-speed ]
* i: ^( G+ Y( k+ ~& {" N/ e2 ]8 Y1 ]% ~& F( t9 G0 B2 F
  reset-ticks+ H& i9 c# [9 ]% ~; G; j
end3 Q" V) D7 S. H. t) `

9 u6 P* a, q1 [+ [2 c! w- |- g;; Initialize the global variables to appropriate values
3 Y) g# c8 [* A. _) Pto setup-globals
2 d. G# j( p0 U( c9 @' q5 @5 h  set current-light nobody ;; just for now, since there are no lights yet
. _0 z& V( ~' m  L; ?8 E. B  set phase 0
- ?3 Y+ k9 _5 r8 @( ~/ @' q  set num-cars-stopped 0
3 X, S1 y4 A( ?: U5 {0 d3 a' b  set grid-x-inc world-width / grid-size-x
+ t$ \" N% M- O$ y) e7 {; C) z  set grid-y-inc world-height / grid-size-y
: M( G( N+ G9 S0 U2 s- c
9 U) t1 I' l4 W- X& Q& o7 P  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
/ E7 C* }- x) i  set acceleration 0.099
( J) l/ H' D5 _. _end- I) m; r5 d! H" t

* @' ?& l' k7 A" Q. d) P4 ?- _;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 l$ a, g4 h; ?0 \
;; and initialize the traffic lights to one setting
6 G0 T. r" K+ `! @  J2 c/ b0 `to setup-patches
/ N0 I* B1 I# i, f; q0 K7 b  ;; initialize the patch-owned variables and color the patches to a base-color- a; Y9 M2 H6 K% Y- Z" o
  ask patches
$ W1 P6 ~* _* i- n9 @  [
  Y1 C3 U; N% Q    set intersection? false
' S" O9 n# B- _: v: x    set auto? false2 j0 J( A4 E) F6 k/ P: e, H
    set green-light-up? true
3 P4 a! R1 ^3 x5 O3 `3 {# Q# k- @    set my-row -1
* {# s: o- `8 C0 j    set my-column -1
- O# ]1 Z( R2 X  [# N6 _+ w, W    set my-phase -1
3 N# I$ C7 H8 E8 `& F- R' |    set pcolor brown + 37 z/ W8 p" Z+ C; K; A6 `1 I
  ]
4 o# r- d" ~" b) A* b6 t  n
0 s7 Z1 h6 n) M; X  ;; initialize the global variables that hold patch agentsets
# ]$ _: i  ~' m. r* a4 |/ N% C  set roads patches with5 e4 {" c* U3 K$ P- B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# P1 p! G) {- s1 c/ J% J: a, M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 p1 \8 W6 [! b+ G  f
  set intersections roads with
$ f5 }) e! Z; h" m3 F" M9 {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 o2 J- }* g! o; u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 J) T& k' ]+ o/ F( B! |; @# c" J
. G2 z0 B- F2 `4 S/ ~$ \+ u# L4 p
  ask roads [ set pcolor white ]" O8 g. T) E5 ~  r/ ^
    setup-intersections
* H; L8 b0 e" O7 b" iend
$ E8 n9 e0 {. @其中定义道路的句子,如下所示,是什么意思啊?
/ Z) O- o9 r& T# I6 y! l set roads patches with. B: S! U/ K3 |( M  ]* `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, o9 E. \, r5 g* N6 Y1 [' j, M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 a8 {+ P0 N( r* ~: v) [7 G2 K
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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