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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; i1 H0 D9 {& p0 r7 G2 ~
netlogo自带的social science--traffic grid这一例子当中,# j" k/ R% Y( I- b
globals" s) W4 h0 y0 l, l. ]/ @+ ?0 Y
[8 n* c6 j& N6 z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 l1 v' D( `' p8 Q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction" G9 K/ \5 R7 b5 O( _/ c6 x
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
% E; V. {% Z% j6 S                           ;; it is to accelerate or decelerate
; L- S: {8 r, Y% J  phase                    ;; keeps track of the phase
+ R$ c" H  l9 g# t9 D  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure6 c* ]0 j1 s; Y! `$ b
  current-light            ;; the currently selected light
" `/ l/ L: `8 M+ g+ J; I0 n1 p8 S* L/ F5 `/ A' k! V+ q; ]
  ;; patch agentsets. V- F( `6 y% e% Q
  intersections ;; agentset containing the patches that are intersections
( y' a! E+ m2 C. s  roads         ;; agentset containing the patches that are roads
* x$ T# w# I. E% c]/ T( a; m7 [, ^8 p

% U' l7 x- a! b  Tturtles-own
$ T9 X( R' S9 M# k& m  H[/ h! X& V: {! N
  speed     ;; the speed of the turtle
- r; T! B' j3 M0 @# C  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# x+ K/ v7 l* v3 L- ^0 L
  wait-time ;; the amount of time since the last time a turtle has moved
. `6 b+ v- x4 j% H. X]* n& I( p  \' ?% {, \! r0 ]! E

  T2 s8 }* M3 Y, m- E0 \: Mpatches-own! [/ a2 F, a1 A* N4 J
[, b) @/ [: P3 ^# L. ]
  intersection?   ;; true if the patch is at the intersection of two roads) L' u# z! @0 f: I2 }5 R" _, J
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.+ l1 R; V! ?# e% J2 V
                  ;; false for a non-intersection patches.: {; b; r+ P' i3 ]7 n. }+ I
  my-row          ;; the row of the intersection counting from the upper left corner of the$ G) Q, f' `  t4 D3 K: `
                  ;; world.  -1 for non-intersection patches.! [- N& X( ^3 v  O1 u! O
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 a* F8 i$ w* l8 g                  ;; world.  -1 for non-intersection patches.* ?$ v& k& a# O4 a/ C  j
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! i0 z" u, ?/ U* I4 A  auto?           ;; whether or not this intersection will switch automatically.
' u- k  `) |+ r) Y                  ;; false for non-intersection patches.
/ p9 h3 g9 F; o7 Z# k2 Z$ B]+ H) t0 j0 r8 j

  I: ]7 v4 Y3 j% Y' i& D) Z" m
5 f  m* M3 G/ x$ ]# b( ^2 C% @;;;;;;;;;;;;;;;;;;;;;;: R  U! ]) r) j
;; Setup Procedures ;;
7 o6 p  G4 z0 n7 j, @9 L7 @1 f;;;;;;;;;;;;;;;;;;;;;;
  T& [+ l) A, Q. q$ F2 o
+ D7 ^- p, j) K# y;; Initialize the display by giving the global and patch variables initial values.$ z* G+ R8 k9 G8 k
;; Create num-cars of turtles if there are enough road patches for one turtle to- v3 j. C/ I9 F
;; be created per road patch. Set up the plots.
0 A0 P9 h/ l; `% Z; h: Ito setup
5 i( t$ Q- Z% Y1 \! }  ca
7 U  P& N' V4 I3 S1 U8 c  setup-globals6 Q! c  g) B9 g  Z& E: C' j
# E2 n+ Y* E5 u) `2 |' G0 n
  ;; First we ask the patches to draw themselves and set up a few variables. J& w( q+ J# P( Y1 Q4 P( \* w/ q
  setup-patches* B6 S' y4 J9 o# m) {
  make-current one-of intersections- n$ f$ [$ Q% n" g9 Z8 t" Z
  label-current% `6 Y2 M# X- O- B

9 Q! @: i0 o2 O; s0 @  k: M  set-default-shape turtles "car"
5 O, G' p8 m) x3 A% ~4 b# J) b5 j4 P; l! h1 n8 c$ D  w
  if (num-cars > count roads)
# l+ Q6 K' P3 v4 j) B  [
8 B  y; U' ?6 N! _* T# j" C* |8 A    user-message (word "There are too many cars for the amount of "4 L0 |: Y2 B1 g( ?; S3 b) o) S
                       "road.  Either increase the amount of roads "
5 E& r* l( k: y6 Z# b0 W                       "by increasing the GRID-SIZE-X or "/ Q- k- i( e( B+ @
                       "GRID-SIZE-Y sliders, or decrease the "
; ^* u2 A, p7 s0 H# ]                       "number of cars by lowering the NUMBER slider.\n"7 r' X# t  M0 n! e8 E' I' K9 l
                       "The setup has stopped.")
, p, E- k3 C% m    stop6 U/ O, f. M, c( h0 L0 c. X
  ]/ ^6 {, z! \( o& ~

6 t1 {0 p+ V* Y9 ~# u! u" J+ i  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% O3 I- n9 b0 Z  }; F
  crt num-cars/ ]9 D2 z* k3 [$ c, f
  [
/ c; F* z! C) n+ c0 i. Y    setup-cars4 I6 }/ s9 A8 r3 c/ I# S6 l# R
    set-car-color: E# T! b  D8 t+ ]
    record-data
6 I& o2 H% f1 v3 e. k% \  ]: S. H0 f9 G$ ]! L# R* E* @: l( s
3 R: _  X# v+ D  M+ v
  ;; give the turtles an initial speed
6 L: z  D, w, n7 ^2 R9 b( G# J  ask turtles [ set-car-speed ]
2 x0 d  z. N. A5 Y) q( f
% Y$ y+ l7 l/ s0 _! J" D9 }  reset-ticks
( q3 t, X8 p0 z  A5 Aend
- u" P2 Z) `  C8 c% d; `$ J8 E& o% O+ G! M) y/ x% K* u
;; Initialize the global variables to appropriate values
5 c) |, q( W$ N$ p8 Q1 D' J1 q8 Qto setup-globals
2 r9 J$ g- ~5 L4 d  set current-light nobody ;; just for now, since there are no lights yet+ y2 m* r& |0 K9 z: b, o9 K
  set phase 09 @6 r% p# h* q. n; O
  set num-cars-stopped 0. g, p. g" [& p0 c( u4 D7 y
  set grid-x-inc world-width / grid-size-x/ D- ~$ E# @- Q  d
  set grid-y-inc world-height / grid-size-y7 ^8 i% Z; l* n) }3 s' W# B% g

- R7 F" }7 P% H6 x. S4 c. W2 C  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' Z- Y3 a5 I2 _, T2 e  set acceleration 0.099
( O* K8 v% K, f8 v& k+ N$ Gend4 q3 c5 u5 T" B3 }+ t
7 N4 g. ~: X5 G  C9 Q6 x. l
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. l6 A5 \$ u! s$ X% X; i
;; and initialize the traffic lights to one setting5 ^" v9 e' F& s1 E5 I8 d2 E* i% u
to setup-patches
+ b% f! g: x* ^+ I3 Q  ;; initialize the patch-owned variables and color the patches to a base-color' _. i& n# \! h+ F+ S
  ask patches* X$ {: v8 q, `$ g3 T
  [( r- Q8 B2 [+ p5 Q
    set intersection? false
" x1 m5 v) `6 ?* f4 ^- g7 ^- S    set auto? false6 b5 J% r( X- H9 i0 O! }
    set green-light-up? true
" s" M2 D8 V5 q8 M* p    set my-row -17 @" o0 u0 v. n
    set my-column -1
) Q. B! L+ D) g4 Z8 z3 r8 a    set my-phase -1
! X& d/ x) D+ g5 v- {    set pcolor brown + 39 n5 M, H6 q+ B$ O* ]
  ]
. f6 n/ t% V; K1 X# [+ M/ X( g7 @5 P! S2 }( ^5 `6 f
  ;; initialize the global variables that hold patch agentsets! U2 d, ^$ b( t7 z7 u
  set roads patches with5 M7 t- g* x$ d' ~1 H) I" @7 h2 F: k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- ]+ f2 _4 B( K( S! O3 F3 |- S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# N  w9 a% l8 j$ z; d, `
  set intersections roads with6 Q3 N- v" \, [+ Y/ [5 Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% ^# @5 e3 ^7 x& J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 }; `# k0 v/ s9 d

2 z- l. F9 i, G( N  ask roads [ set pcolor white ]
# M% m7 W* f/ g8 e# o    setup-intersections$ |' k3 U$ S8 e1 c0 w; u! D
end& K6 D9 V' l# i$ D+ a% s" [
其中定义道路的句子,如下所示,是什么意思啊?; k) d) h7 E9 |% [# L; \
set roads patches with
2 |& ]% |; ?5 A: v6 `3 w" P. \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( d% m; B6 C0 o% G. k- `9 q0 c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" j1 ?  X6 P# j/ X" u0 W& W- j8 x
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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