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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
7 C6 k: M3 U1 }% e3 Z! ?8 q" W
2 r5 k' z( l1 M* n public Object buildActions () {
! O$ U. O% |. g1 I    super.buildActions();* l5 H. I' U+ _
      Z; Q* S& z" e5 k' W' s
    // Create the list of simulation actions. We put these in
. T; t& e8 y( h* B5 A7 a3 Q    // an action group, because we want these actions to be; i% f& |1 Z9 H. x' x0 y
    // executed in a specific order, but these steps should
9 `0 Y3 E, P0 _2 R3 K    // take no (simulated) time. The M(foo) means "The message/ f# O0 V5 _. Z+ z
    // called <foo>". You can send a message To a particular
$ K" T! e- x" t! Y2 {+ ?    // object, or ForEach object in a collection.1 J9 R0 w; r& [; c/ d
        9 F3 ?& f9 F  n& B
    // Note we update the heatspace in two phases: first run9 [$ T: ^, z" W( J- v2 B2 Q% m+ a* m
    // diffusion, then run "updateWorld" to actually enact the3 B& `, }( {  @" m2 f" O
    // changes the heatbugs have made. The ordering here is
: J8 J7 c5 R6 D2 S    // significant!
& w( R0 i$ _" M# B; F8 K        
9 s1 K% Q7 ~  d. @& T- \! B) a- d& X    // Note also, that with the additional# }. ?/ q$ l" a8 l
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
. n2 G1 R8 o  |3 c    // randomize the order in which the bugs actually run
% J3 h9 z/ T% ?; J4 z, }( G    // their step rule.  This has the effect of removing any9 U3 ^. Q. I/ Z# N0 o
    // systematic bias in the iteration throught the heatbug
. V6 A' f. |5 @+ V    // list from timestep to timestep
* x9 Z0 I( o3 x8 P5 z. @        8 w; B: O5 A( H$ U- A- {
    // By default, all `createActionForEach' modelActions have
& }' J0 _' y& V9 H0 P: C    // a default order of `Sequential', which means that the1 m* k# A: p$ A* _; S
    // order of iteration through the `heatbugList' will be
5 T( ]- M; I' _  d" H. w    // identical (assuming the list order is not changed
& H! |+ A* `# z4 h+ X' y# G8 t  @9 E    // indirectly by some other process).
/ s, B8 e2 I% o* B$ e   
  ]3 X& _. i0 H    modelActions = new ActionGroupImpl (getZone ());  E' C3 j; z* F

! u" C4 i: T  J2 R) l9 |- z+ F3 r    try {, ~' k7 v, |" Q/ t, j/ U$ J
      modelActions.createActionTo$message1 ~9 N8 x$ V: g( l6 S
        (heat, new Selector (heat.getClass (), "stepRule", false));
+ _' Q+ y) M+ D! ], G1 l    } catch (Exception e) {
2 A  r8 M. o. s3 t4 e5 k5 v3 n      System.err.println ("Exception stepRule: " + e.getMessage ());; A3 Z+ ?: `) c
    }/ X9 j/ `# q* D/ n' ~1 p- W

4 \) [7 o2 w& y; \0 t    try {
; \2 c  k" P6 \2 y      Heatbug proto = (Heatbug) heatbugList.get (0);
) {* \: r9 q/ H# t; R& \( S& c      Selector sel =   \6 }5 |5 B# ?; Z
        new Selector (proto.getClass (), "heatbugStep", false);/ I! S- s# F( B2 [
      actionForEach =/ e% T# E+ {% J4 i+ k) a
        modelActions.createFActionForEachHomogeneous$call
# e( q, A: m$ a5 R, ?( c        (heatbugList,
1 F3 ], x0 i% r/ s5 w2 y4 [6 a3 u         new FCallImpl (this, proto, sel,
' Q! S1 {7 i  C' ^8 O/ b                        new FArgumentsImpl (this, sel)));
% [* u0 {" j% \# @$ R    } catch (Exception e) {
" w% [$ {/ B7 u5 }* _* V7 [# B      e.printStackTrace (System.err);# |7 K6 z3 X" x5 h
    }
# K, m- C  ]- q: E: v6 r   
& v0 s- D$ F$ ^9 `1 P: O! F( w    syncUpdateOrder ();
% L4 p1 F% u  d- M
; ?- W0 z6 R; q8 S' M6 S, g+ Z3 D6 |    try {4 U0 a7 ?  w3 ~# b  D
      modelActions.createActionTo$message 1 b! c9 L6 @" x6 \8 k: F
        (heat, new Selector (heat.getClass (), "updateLattice", false));  R) ~# d+ i, t% o5 \/ |. _' ?/ c
    } catch (Exception e) {0 c! b& w& P: u: {
      System.err.println("Exception updateLattice: " + e.getMessage ());* O) s+ @) ^# u, c- e
    }
$ V: s( L7 w) f  ]. z        
3 D- W! u3 ?) [  d3 l; M& O& N  j    // Then we create a schedule that executes the
2 b% Y* B% C- A2 {8 {    // modelActions. modelActions is an ActionGroup, by itself it
' ~" T* M( j5 e) G2 ^; \    // has no notion of time. In order to have it executed in* O* w4 T7 t) W
    // time, we create a Schedule that says to use the) ]9 u% N8 N! E) o6 [
    // modelActions ActionGroup at particular times.  This
% ?! D/ q  W# C3 \4 R& b    // schedule has a repeat interval of 1, it will loop every% s0 D, B6 D% h9 l
    // time step.  The action is executed at time 0 relative to2 _7 ^" G5 o3 Z1 s
    // the beginning of the loop.
( B$ m' }; n, I7 @9 T- c; N$ v9 a" b' f3 M9 n1 }7 |
    // This is a simple schedule, with only one action that is
2 `; z3 t$ w1 `5 p/ a1 h    // just repeated every time. See jmousetrap for more
+ t1 X$ d0 b6 \/ w6 x+ k4 M2 i    // complicated schedules.
2 m: R0 e# T! p  
2 f4 W5 X% l( [    modelSchedule = new ScheduleImpl (getZone (), 1);# i3 S' Z2 ^& }1 x
    modelSchedule.at$createAction (0, modelActions);
# U; t' u/ O+ T( q        " |6 ^: ]$ R3 J' s  T
    return this;3 L6 d2 p, c* Q. [: Z" y3 }* s
  }
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