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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 A6 g- @- @1 C7 @+ cnetlogo自带的social science--traffic grid这一例子当中,& o1 B! H; P* \7 r( N
globals$ h9 r" j0 ~4 `
[& n# p" I- y5 F" o( ~; Q, _) L1 o
  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 `/ k2 n0 h, q5 T" B3 u+ ]
  grid-y-inc               ;; the amount of patches in between two roads in the y direction( G9 w4 H' T+ b$ |
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if' c1 z6 K9 \+ l$ i7 {
                           ;; it is to accelerate or decelerate
* b3 G" C9 G' O8 w7 h/ m2 q  phase                    ;; keeps track of the phase
8 \4 q5 r. B, h  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
- R6 N6 d3 j' i7 }  current-light            ;; the currently selected light7 L: D3 n2 x! b2 s2 r3 [: k
1 _/ {* Z/ @# d# A5 y
  ;; patch agentsets
6 W! w" S7 C" k, ]' ]/ X  intersections ;; agentset containing the patches that are intersections
& ]: Y. |; u5 u% D1 Y  roads         ;; agentset containing the patches that are roads
( c! V; t% V/ K; ?]
! O- T7 p8 F  T6 q* ^8 Z0 ?: b, [1 [0 t' t7 q+ z% \$ d0 a
turtles-own: x$ z; ?! M, ?& R7 n; {
[
5 u; X4 y' P6 [4 I4 ~- ~: @  speed     ;; the speed of the turtle
5 V8 r. V9 T+ b  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: ^- }: |$ ^; ?$ s- a2 A9 t, j* B' R
  wait-time ;; the amount of time since the last time a turtle has moved/ }5 ^' ~' A$ y! d' s
]4 P, p8 J1 a+ ]$ m
/ v/ A8 ?5 n4 A, m8 B
patches-own
9 c- u" q& O' `+ F[
  _$ ^. E, J6 K! l5 ]+ E  intersection?   ;; true if the patch is at the intersection of two roads6 Q+ N% q8 P" t! s
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. U+ f% b9 F# Q8 v4 a                  ;; false for a non-intersection patches.
8 u5 ^: y; k8 I5 p2 t  my-row          ;; the row of the intersection counting from the upper left corner of the2 M& x! d1 }, `) e; F
                  ;; world.  -1 for non-intersection patches.& ?3 U1 L/ ^" K+ P! x1 ~1 w& X
  my-column       ;; the column of the intersection counting from the upper left corner of the
6 p" w7 O- [1 v8 a- L                  ;; world.  -1 for non-intersection patches.
8 ~' B$ ^* |3 Z' J  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ B. @# u' B) o" C( x" c
  auto?           ;; whether or not this intersection will switch automatically.
0 {. ^; H+ w( t& I5 u                  ;; false for non-intersection patches.! n6 a2 K8 g( J) l5 f
]
, j& J6 Z7 R7 s- ^% E, G( ^* v$ l# }+ j* R  t. G3 z9 p
( ^; N5 x& u+ G3 N- ~" ]6 U: `+ f; x  {
;;;;;;;;;;;;;;;;;;;;;;
/ Z  O) t% [- _% k8 S;; Setup Procedures ;;
2 W9 i+ [9 D- V2 {. }' q) z$ H) ];;;;;;;;;;;;;;;;;;;;;;
( R- v- {: d2 N2 v8 c2 m; o, f- L! d; H
;; Initialize the display by giving the global and patch variables initial values.
% d3 W& T, g+ z! y1 u1 h5 o;; Create num-cars of turtles if there are enough road patches for one turtle to
) g( y1 q* Q1 W# r9 f;; be created per road patch. Set up the plots.
& f! B0 I% a, t8 Z! ^% Y% [to setup
$ U9 {6 N; A4 C$ Z* M  ca. E( q5 Y. N6 L' X$ G+ ^4 E
  setup-globals
2 w" ~" `, U0 M' Y3 ~5 [) I3 E* E& O5 _! M5 G% @+ w, u" C
  ;; First we ask the patches to draw themselves and set up a few variables% O% b1 ]* ~& e* D) k0 G" G: r# X
  setup-patches" I* i  u1 O- f( O' a
  make-current one-of intersections+ c& n- u/ {% {
  label-current4 K9 z3 ?5 q; b% p* \; d

4 |4 x* t& F7 o0 ?  set-default-shape turtles "car"6 Y4 V# s% s: f8 Y' _6 x3 S9 `: J

/ W0 N5 _# }% r8 l  z) r# V  if (num-cars > count roads)
$ D6 h1 W7 W' D3 @4 w  [% E5 j* i6 i5 J9 I
    user-message (word "There are too many cars for the amount of "
* c+ Q5 F  u$ H' j" W                       "road.  Either increase the amount of roads "
9 s2 ?6 H5 _- P" }+ ]& r6 a                       "by increasing the GRID-SIZE-X or "2 Y9 ]. M( y* p
                       "GRID-SIZE-Y sliders, or decrease the "
' ^% n* s2 F& r% ]) Q6 Q0 z                       "number of cars by lowering the NUMBER slider.\n"
7 r( O; ~% P& R" G: J: L                       "The setup has stopped."). I/ }- o% T- F" C$ u  B
    stop
5 D4 S+ h* h9 T# r0 N; w- C  ]
% P* t% y  k: ]) X; T
) T1 e7 z4 f4 y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color; [" o  t; N1 H8 B+ t
  crt num-cars6 u5 D$ B9 \0 g; s# \! [& E2 i- S
  [
; Q& d; @# o9 K2 L' N# A. [" ^; H    setup-cars/ J/ }5 t! E# k; R2 A
    set-car-color
  u4 l, ?$ I4 z- L' z, L    record-data
0 [5 b4 k7 g8 v$ \8 n7 S. }  ]) ~  M! Y% o! t! f% a
+ H0 d0 [1 q! {) O
  ;; give the turtles an initial speed
' P/ K/ J; R  Y2 D) J5 y  ask turtles [ set-car-speed ]
4 F, g, g: ^# \4 ?
6 |; |* R6 T) b" Z3 z! U) k  reset-ticks" L, w+ \4 l" a( F+ O) u
end
& o, a; ^( G* T: n, Y7 O  M: r
/ [( T' b2 ^* I, m% R7 B;; Initialize the global variables to appropriate values# g1 K: r% q: h
to setup-globals
1 y" t+ n8 s5 G8 K& K- ^  set current-light nobody ;; just for now, since there are no lights yet
, o  ^% O( e' D( u! X3 T( A  set phase 07 c& u& J9 P2 C$ }8 v4 h
  set num-cars-stopped 0/ i( `( Z$ d, l; \
  set grid-x-inc world-width / grid-size-x+ X9 X4 P+ {6 Z' h' B5 W; _/ J
  set grid-y-inc world-height / grid-size-y6 N" T3 E0 \" x/ }2 J

8 ~6 g8 ?& a# U: E1 m, T$ l  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 M8 p, C! r, S" o6 X4 A+ H' [4 R
  set acceleration 0.099; e% V- g7 z8 e) U. O2 P
end
# t5 P" h7 q/ s" {2 h8 O1 I5 X' ~8 F; {1 o& ^2 ~+ E$ s& C3 @
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( }8 y, F4 X7 _9 [5 @;; and initialize the traffic lights to one setting
) h3 R5 q8 q* |* y( b8 xto setup-patches4 D5 j+ h* s$ k
  ;; initialize the patch-owned variables and color the patches to a base-color
0 R7 i; X& }6 J  L. L3 y% O& h' _" o  ask patches3 E; Q7 d0 S* C0 {& x
  [
: _9 [2 X! b/ n: S0 V2 T6 O/ R+ d; \    set intersection? false% u* d) V7 N' Y3 Z6 T  ]9 m, m! z" y
    set auto? false& L2 j3 m3 h" n! t+ h
    set green-light-up? true
9 \) i* g3 |" D3 `' \    set my-row -14 @1 X7 X% [8 u. O0 ^4 T6 ?" U
    set my-column -16 D$ N. \" O- v/ P5 w6 W
    set my-phase -1' |8 M1 F0 v9 g# k6 `- K1 S. U
    set pcolor brown + 3: s  P  t9 a9 |* |! ~
  ]. W9 l, C9 A1 A  m! Z" ?3 U0 v
: s( j; S4 q# B  E
  ;; initialize the global variables that hold patch agentsets
+ z: Q% X' d4 _  set roads patches with
0 r' m. n5 X+ L6 ^* B( F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 N" \' \* ^" G. N" E  y1 T- Y& f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- p: v+ A0 a$ Q8 T! t/ h6 G0 D
  set intersections roads with$ u% c* V7 z" d( a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) i+ b4 |" r! I. S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 {$ z% z: B" X8 o) e2 i+ q% `- x
  ask roads [ set pcolor white ]9 K( @, e' q/ E' M
    setup-intersections
  K' k* [3 k3 N0 g1 {# rend
" v$ _' r* J" R: K其中定义道路的句子,如下所示,是什么意思啊?; g9 R6 k, z; L! p4 q
set roads patches with3 ?# _( P1 {+ g4 ~3 y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) q+ W+ }$ r; \* r) a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 M+ ?1 O% C- W( T. S; x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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