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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 P3 [5 k! j5 s  E# B+ U
netlogo自带的social science--traffic grid这一例子当中,
. N! v0 ~& P  _6 @" Eglobals
7 ?2 ~: k+ A, _$ b[8 u5 |( a; h4 o) ^1 l* ^/ O  K
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: C" s7 a9 p) T7 r# J3 q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& ~8 D& t1 _+ L  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& f( M# }9 V; I3 f
                           ;; it is to accelerate or decelerate
( G6 u" P/ T7 s( j5 C" I  phase                    ;; keeps track of the phase0 \; J/ H7 X( C; z& w- {) t
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ q4 G5 q, \  [7 @  current-light            ;; the currently selected light5 V; x+ w1 S/ \- S
# C( V; a5 h0 @
  ;; patch agentsets
% A4 E" x- g/ U% D2 M: }& d  intersections ;; agentset containing the patches that are intersections
1 W7 z4 I! A, N# e9 R3 A  roads         ;; agentset containing the patches that are roads0 d7 v4 C, }( `- G
]5 F' S# K0 F  l, i- ?1 U7 y
' J/ w6 \& K/ N4 Q- e  L* o1 K+ F& N
turtles-own- h/ J( ^6 P7 E
[# h: T" d5 X4 G
  speed     ;; the speed of the turtle
9 e, t+ P6 \8 d1 B, v* m  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 ^8 i' Q  V% H# |' M  o
  wait-time ;; the amount of time since the last time a turtle has moved, C0 ?1 Q$ u* {% R
]6 S% t9 F1 t3 n3 A

* B, I6 ]' b/ y' ^patches-own
% w, F# _/ m' ?& f: a[+ ^8 _( }4 d4 t
  intersection?   ;; true if the patch is at the intersection of two roads
; ~) k8 r' u0 e$ _: s6 y2 y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: O; h: n0 G, t. t6 G& E0 L
                  ;; false for a non-intersection patches.+ M' ]! j! Z- z  n! P
  my-row          ;; the row of the intersection counting from the upper left corner of the
2 y5 k* N; w& g4 d                  ;; world.  -1 for non-intersection patches.
( O8 k5 d. d9 E  my-column       ;; the column of the intersection counting from the upper left corner of the
3 g( D; j7 b$ A/ A1 _                  ;; world.  -1 for non-intersection patches.2 ~2 d% z. w2 f3 g
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 k1 n! W5 f; ~( ]) A  auto?           ;; whether or not this intersection will switch automatically.6 G" @, P; d% Y8 O6 b+ C
                  ;; false for non-intersection patches.! L7 Z7 y& L3 G
]
+ Z, |" d4 H1 N8 Z' b2 o( Y" f2 q5 @) y! r% n, z& p$ ~

7 B# b- F5 n5 ~, W;;;;;;;;;;;;;;;;;;;;;;
$ u7 ~& g3 _+ ~;; Setup Procedures ;;
0 O: }" G, h+ j' E6 W& l1 h;;;;;;;;;;;;;;;;;;;;;;
4 U9 \# ]1 t6 Y1 w+ F2 @* t' F0 i. V: p1 m4 e* T8 x
;; Initialize the display by giving the global and patch variables initial values.# G/ [! \* p$ W/ a, H
;; Create num-cars of turtles if there are enough road patches for one turtle to
7 i8 }, l5 K" W- O9 i$ M, };; be created per road patch. Set up the plots.5 _; T" `0 p# {  ]9 v0 K
to setup
: s3 O$ _% ?6 n1 K7 k1 Z8 r  ca5 P/ _8 F" T! ]. O" w; y, L
  setup-globals
  K. w! H6 z& V5 p. `/ T
( j% p: U9 ^* S6 r6 I6 m* p- \  ;; First we ask the patches to draw themselves and set up a few variables0 ^$ ]& U  f) T' K! V4 ~
  setup-patches1 k3 q6 b) Z' j
  make-current one-of intersections; t" \) ^* V, t  b9 I/ P
  label-current
. R1 e0 M. Q+ S. ~
  P! Z: ?: h6 f  set-default-shape turtles "car"9 i% }; Y( U5 |3 }/ F$ ~

% j* C/ v7 X) L8 ~& m; [& y, h  if (num-cars > count roads)1 @) A0 |5 N* u
  [0 d9 _! ^: ?4 ~2 Q6 e3 F
    user-message (word "There are too many cars for the amount of "
: U, g, {; b) [5 g: X2 M2 E                       "road.  Either increase the amount of roads "
; u) @) @) l4 w# D; u                       "by increasing the GRID-SIZE-X or "
6 C" K/ p3 f0 s: [  \) {                       "GRID-SIZE-Y sliders, or decrease the "
) v6 [; w' e1 J& p# `( ]                       "number of cars by lowering the NUMBER slider.\n", h2 G2 I, H9 R" X2 H/ H" r) `
                       "The setup has stopped.")
& I% b% e& |4 R5 z9 G+ f3 I    stop/ G% W; |' e' Q5 t
  ]
; d3 J, b4 T+ F; E! y: M: M' u, i: ]$ l9 i0 e
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" w& }( H. M. k9 `! w9 S# g- h. Q
  crt num-cars
7 ~3 N' A5 ^5 L1 x( T- Z# Y  [4 o  O6 n; [5 y0 V' M
    setup-cars2 ?7 x' L- d, q# U' `/ S
    set-car-color
9 v: Y- f  _1 j; @( U2 V    record-data
7 V  U% Y* S; k2 V7 M* k1 m% S  ]: J3 Y8 Z; m4 Q0 _+ g
1 V$ M) s9 J- G4 N: @
  ;; give the turtles an initial speed
6 u( ?3 K2 y6 f1 X: @- \  ask turtles [ set-car-speed ]; l. g5 k/ h+ S4 H
0 [% ~5 e0 D6 s/ k  @
  reset-ticks
8 B; Y( J$ D2 Q; w, z8 l, Y2 dend
1 p3 ?, D  i5 M6 p& I4 [, M5 p- P; P+ j! o* _* D% x
;; Initialize the global variables to appropriate values" l$ A( E6 X! U  `; e
to setup-globals) J' T# n4 G. s: T+ ^# O2 H
  set current-light nobody ;; just for now, since there are no lights yet! p  j# q5 v/ _8 U, ]6 ]0 C
  set phase 0
$ U5 |( F8 V! Y- c  set num-cars-stopped 0
3 `  s9 a" }5 L* L! K2 q$ h7 R+ C  set grid-x-inc world-width / grid-size-x
9 z( g9 t: q3 `9 s* j  set grid-y-inc world-height / grid-size-y
" j% J6 c0 u1 _6 m
) H  S3 ^3 v9 }( g  N+ C. P  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 j! z! d3 n3 D( Z0 R  set acceleration 0.099( k, p# F- k8 ]: R0 x
end' d1 }$ {% z/ X$ ^
% \, t6 r7 F9 s2 x
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! y& X( B8 a1 s' \$ p2 k! ~3 T;; and initialize the traffic lights to one setting! y0 C" ?4 }- D; ~/ O8 }
to setup-patches
- o3 k+ ^( |  Y. }6 Q3 f  N. @! e  ;; initialize the patch-owned variables and color the patches to a base-color
8 g; y: S2 K5 A4 R! c' t  ask patches/ N# U5 r; c/ ]: a
  [' q  x; u% {  n- k- A
    set intersection? false6 `. [) E: I4 X# ~
    set auto? false) |7 M) e) \. K
    set green-light-up? true3 ]/ J' N" W1 B! z6 _
    set my-row -1' D8 t6 _* a8 f' o3 A3 ~/ W8 m
    set my-column -1  [2 O$ w" P! M+ }2 l, `
    set my-phase -1
; N! A; F" G3 _6 O4 a    set pcolor brown + 3
1 _+ A! x5 w+ u  {! A: z' ~  ]
" S& V# x: E& l1 T  f4 C, A
! F- }) G9 T! P) j6 L- T  ;; initialize the global variables that hold patch agentsets- _2 b: `/ {; t& K' y- o, L# y
  set roads patches with
1 V3 B) ?7 d3 J- ]: @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 l% O) X/ }# i: f  I" v( Y, r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 D+ B' C+ i+ B; [) `, [& ]# B
  set intersections roads with
/ }1 E+ v! a% s/ ^7 J6 X, e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& N* n% t3 r( C* m' ^0 P9 I$ z3 o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% V+ W8 d# B0 i0 [  j$ r  }
' r6 n4 K3 X9 j- p8 K; u' @! N8 J
  ask roads [ set pcolor white ]8 ~- x( c0 E9 @2 z
    setup-intersections' |; I/ j( R0 ]9 O, b& [
end3 \' v2 w% p& S! \9 s
其中定义道路的句子,如下所示,是什么意思啊?
3 @( H5 R( F+ Y- _8 a7 t& I4 n set roads patches with
6 I6 C  |" _# E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. s4 S4 @5 U& m; c9 }# e! |6 \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ o: n% {: Y) c! N, D
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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