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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 l7 T* b9 N) p4 x" a2 H7 l% t! J9 h2 tnetlogo自带的social science--traffic grid这一例子当中,' G" W  o- {' m, V' q: ]
globals- d3 l4 Z# G. i' [
[0 C3 [; o" R; ?$ j. [  s5 E
  grid-x-inc               ;; the amount of patches in between two roads in the x direction# D$ y* G& O4 R- W0 M: U
  grid-y-inc               ;; the amount of patches in between two roads in the y direction, o2 ^0 A% E" E" e+ c. u1 u
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) D0 ^2 `) C' o- `! ^( [                           ;; it is to accelerate or decelerate+ H% D* T! R) C" ~* u: \
  phase                    ;; keeps track of the phase4 P$ f* s  t, m- X$ m3 \' }) z4 Z! a
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure. I7 P7 j5 {) Y/ _8 |
  current-light            ;; the currently selected light
0 o# H( w- d. N, y, o, ^) }9 i6 |1 T5 R; h
  ;; patch agentsets6 X' z, i. w9 s
  intersections ;; agentset containing the patches that are intersections
1 F! t. b  \4 I0 F( g3 Z; n  roads         ;; agentset containing the patches that are roads5 b& f6 D' a6 Q
]
( k6 j3 g) x9 W" q4 M4 {8 }; a- F( g# b5 z  y6 M2 v
turtles-own
) ^- A5 `# r+ B$ m3 M[  p* q& J9 ?" M  L- e( \
  speed     ;; the speed of the turtle
2 a  d9 n. Z$ d% j) M& `& |  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) w8 \# |  X, g1 _# {  wait-time ;; the amount of time since the last time a turtle has moved$ X8 @% V9 x( H/ ]
]
6 L. e7 I! }4 z( @" O! Z; M+ ~' J$ J* S8 ]5 k8 H2 m
patches-own
1 M4 K+ n8 c, K[
+ {1 [5 O1 \1 b* V0 @$ H6 w  intersection?   ;; true if the patch is at the intersection of two roads8 p) B  m' ~, m1 O( j: U4 w
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% z( o) W7 q6 E: ^$ ]( ^4 F                  ;; false for a non-intersection patches.9 [* `2 `; B! v" z" h
  my-row          ;; the row of the intersection counting from the upper left corner of the# ]1 n8 U* K: e1 A# f: {7 X
                  ;; world.  -1 for non-intersection patches.
2 n5 R2 \# U7 J6 Y: g# C  my-column       ;; the column of the intersection counting from the upper left corner of the
4 X& c0 J3 k! f9 e6 f' x                  ;; world.  -1 for non-intersection patches.8 V9 ~2 ~8 N8 ~" B% J6 N
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 [" h0 o% {: K  auto?           ;; whether or not this intersection will switch automatically.
3 b8 ~! g7 l0 T: }( p1 N                  ;; false for non-intersection patches.
1 h7 L$ C! {! e$ ?2 C]$ J' a0 c- q* S0 p' u, f
5 F' X% G& v. G5 X- y2 h2 t! T

) C# q0 z) z. ]9 y# x;;;;;;;;;;;;;;;;;;;;;;; c6 {, a1 n. Y# d
;; Setup Procedures ;;
% }# L& C9 }8 o5 R9 C;;;;;;;;;;;;;;;;;;;;;;' E% q/ k) |  k: X
" y9 W* l3 e# Q8 H. O
;; Initialize the display by giving the global and patch variables initial values.  \% m( G& p8 F; M  b8 _" c
;; Create num-cars of turtles if there are enough road patches for one turtle to
$ [, c  @/ @( P;; be created per road patch. Set up the plots.
# l& G% H( i: dto setup
4 a* G" X; E1 ^  x. c( w& O2 q  ca+ @' D7 t9 i0 j9 d9 Y2 a
  setup-globals
, D) Q8 Z9 @! a/ J6 I
0 K" H, D5 ]9 d% y3 Z4 F6 R7 h  ;; First we ask the patches to draw themselves and set up a few variables
. Y! v! J$ Z/ y, R6 B" T( B: l  setup-patches9 ~1 e; t5 Y; o
  make-current one-of intersections
  o; P: N* x8 |5 S8 \# O  label-current. z9 W' G- ?" j# s

: m7 e: j( g: \  ~  set-default-shape turtles "car"1 H) l( X9 M6 R( \1 W9 }

$ k! v4 A% J$ E& Q  if (num-cars > count roads)7 j+ d5 W- d5 X" y5 _2 j
  [
# c! p% h2 u: |    user-message (word "There are too many cars for the amount of "
4 n6 d. A$ C$ L) d# l0 v                       "road.  Either increase the amount of roads "# i: `' m& v6 u8 H  H7 Z
                       "by increasing the GRID-SIZE-X or "9 ?7 A' a9 T2 m: r% X
                       "GRID-SIZE-Y sliders, or decrease the "' ?2 }! X' _7 T# F" r
                       "number of cars by lowering the NUMBER slider.\n"; b, W7 O( x& s* r' P
                       "The setup has stopped.")
2 x) W# s- j1 J8 I    stop' U. d0 b' e: }3 |
  ]
; T% G: P& |; v- _/ `( F. D* h1 Y
1 k. B; o$ k9 i! y2 G  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 b0 [& x* v* [/ _- D) y  crt num-cars
/ X* u0 E( f" M; N  [/ d2 P: b9 J4 |1 Z% [* W
    setup-cars- H  M4 f  D+ e( P& _
    set-car-color
7 ]$ h. \9 C3 q) D+ N% L/ X6 B# l; q1 q    record-data) `! V& z$ u9 e. ^$ |
  ]$ |! c7 u* o% Y2 @
# Z5 V! K, l! e9 R0 x
  ;; give the turtles an initial speed
- w* |( r9 p5 w% s) E8 T, W  ask turtles [ set-car-speed ]0 L/ X( C3 G9 q. B: e+ l$ N
" ^! M  i1 c$ a3 c7 P$ ^
  reset-ticks6 X* I2 Y% T/ u6 [; x/ J: x6 c' s
end9 T* G5 L: O) r2 {/ a3 M
1 }' `) a2 ?1 u) k" e
;; Initialize the global variables to appropriate values9 ]* e( W4 E4 d$ d0 ]) M, V
to setup-globals. o$ @- ^2 Q! c. ]8 @! T
  set current-light nobody ;; just for now, since there are no lights yet
( W; V2 T; B: \. X  set phase 0
1 k1 i/ s% C7 B4 n5 X) W  set num-cars-stopped 0* m1 K! J! Z) b3 t* M0 G& |* \4 W3 {8 k
  set grid-x-inc world-width / grid-size-x
9 N8 f! \% N) o( a! I  set grid-y-inc world-height / grid-size-y
2 f" ^/ u3 n" R9 P: }/ E4 `5 g! N9 X
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; i. l8 s6 h# L9 r0 V+ T# ?  set acceleration 0.099
: `' y: M0 o2 Hend: p: d& p4 [+ B: ^- l, q; P2 g! N
5 w1 E* T9 W0 U2 f5 M8 s3 O) q7 a9 z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: _$ `2 w. H+ E/ L2 b4 Y
;; and initialize the traffic lights to one setting
2 X* M! l0 `+ A$ S& zto setup-patches: s5 Y8 A; b+ P5 u$ n
  ;; initialize the patch-owned variables and color the patches to a base-color
! }1 D1 ?/ E% R4 L/ }  q  ask patches" n3 f; g' G5 y5 ^3 X/ V& q
  [. I, D3 f% j& Y" g" R
    set intersection? false2 t: Y$ r! _/ p4 c  Q# g: q
    set auto? false' s/ g! Y7 t+ T1 S
    set green-light-up? true
- V7 e- r: Z, ~: ]0 R    set my-row -1
' |! I$ U/ G% p* ]5 Y. {    set my-column -1
+ \  q9 j& N. g& W: h2 l7 A    set my-phase -1
5 Z; C* o' J; G- D    set pcolor brown + 3' Y7 T3 W5 b$ u& f4 \  Y1 Q
  ]
$ R- e& {0 \( B* h/ F. G/ b. u9 S! Q7 E/ X2 ]+ X: c& }
  ;; initialize the global variables that hold patch agentsets
& e0 }7 x4 }5 |/ h  set roads patches with
/ s$ S5 l% }" m3 }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% e, G# j8 p! x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ k& I& O, ~  v2 ~: f  set intersections roads with4 Z4 j  q/ z0 c& f2 R5 \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! O& I8 d/ ^3 V) [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) ~$ D  ?$ J1 f/ U

* f' L" L7 `! m! \' ]# c  ask roads [ set pcolor white ]
5 h5 W6 [* m9 [    setup-intersections
8 ~8 C( K: m/ Y2 W; eend6 p2 e$ y9 C5 p8 }
其中定义道路的句子,如下所示,是什么意思啊?
! X/ g1 j5 h8 s6 s" L; S9 ] set roads patches with# p( y# b! Q2 F. k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: _2 [" p7 J! G$ \$ \# B* ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) M& p$ u& Z4 O. a1 R
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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