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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 l7 T* b9 N) p4 x" a2 H7 l% t! J9 h2 tnetlogo自带的social science--traffic grid这一例子当中,' G" W o- {' m, V' q: ]
globals- d3 l4 Z# G. i' [
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grid-x-inc ;; the amount of patches in between two roads in the x direction# D$ y* G& O4 R- W0 M: U
grid-y-inc ;; the amount of patches in between two roads in the y direction, o2 ^0 A% E" E" e+ c. u1 u
acceleration ;; the constant that controls how much a car speeds up or slows down by if
) D0 ^2 `) C' o- `! ^( [ ;; it is to accelerate or decelerate+ H% D* T! R) C" ~* u: \
phase ;; keeps track of the phase4 P$ f* s t, m- X$ m3 \' }) z4 Z! a
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure. I7 P7 j5 {) Y/ _8 |
current-light ;; the currently selected light
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;; patch agentsets6 X' z, i. w9 s
intersections ;; agentset containing the patches that are intersections
1 F! t. b \4 I0 F( g3 Z; n roads ;; agentset containing the patches that are roads5 b& f6 D' a6 Q
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turtles-own
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speed ;; the speed of the turtle
2 a d9 n. Z$ d% j) M& `& | up-car? ;; true if the turtle moves downwards and false if it moves to the right
) w8 \# | X, g1 _# { wait-time ;; the amount of time since the last time a turtle has moved$ X8 @% V9 x( H/ ]
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patches-own
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+ {1 [5 O1 \1 b* V0 @$ H6 w intersection? ;; true if the patch is at the intersection of two roads8 p) B m' ~, m1 O( j: U4 w
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
% z( o) W7 q6 E: ^$ ]( ^4 F ;; false for a non-intersection patches.9 [* `2 `; B! v" z" h
my-row ;; the row of the intersection counting from the upper left corner of the# ]1 n8 U* K: e1 A# f: {7 X
;; world. -1 for non-intersection patches.
2 n5 R2 \# U7 J6 Y: g# C my-column ;; the column of the intersection counting from the upper left corner of the
4 X& c0 J3 k! f9 e6 f' x ;; world. -1 for non-intersection patches.8 V9 ~2 ~8 N8 ~" B% J6 N
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
3 [" h0 o% {: K auto? ;; whether or not this intersection will switch automatically.
3 b8 ~! g7 l0 T: }( p1 N ;; false for non-intersection patches.
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) C# q0 z) z. ]9 y# x;;;;;;;;;;;;;;;;;;;;;;; c6 {, a1 n. Y# d
;; Setup Procedures ;;
% }# L& C9 }8 o5 R9 C;;;;;;;;;;;;;;;;;;;;;;' E% q/ k) | k: X
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;; Initialize the display by giving the global and patch variables initial values. \% m( G& p8 F; M b8 _" c
;; Create num-cars of turtles if there are enough road patches for one turtle to
$ [, c @/ @( P;; be created per road patch. Set up the plots.
# l& G% H( i: dto setup
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setup-globals
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0 K" H, D5 ]9 d% y3 Z4 F6 R7 h ;; First we ask the patches to draw themselves and set up a few variables
. Y! v! J$ Z/ y, R6 B" T( B: l setup-patches9 ~1 e; t5 Y; o
make-current one-of intersections
o; P: N* x8 |5 S8 \# O label-current. z9 W' G- ?" j# s
: m7 e: j( g: \ ~ set-default-shape turtles "car"1 H) l( X9 M6 R( \1 W9 }
$ k! v4 A% J$ E& Q if (num-cars > count roads)7 j+ d5 W- d5 X" y5 _2 j
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# c! p% h2 u: | user-message (word "There are too many cars for the amount of "
4 n6 d. A$ C$ L) d# l0 v "road. Either increase the amount of roads "# i: `' m& v6 u8 H H7 Z
"by increasing the GRID-SIZE-X or "9 ?7 A' a9 T2 m: r% X
"GRID-SIZE-Y sliders, or decrease the "' ?2 }! X' _7 T# F" r
"number of cars by lowering the NUMBER slider.\n"; b, W7 O( x& s* r' P
"The setup has stopped.")
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1 k. B; o$ k9 i! y2 G ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 b0 [& x* v* [/ _- D) y crt num-cars
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setup-cars- H M4 f D+ e( P& _
set-car-color
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;; give the turtles an initial speed
- w* |( r9 p5 w% s) E8 T, W ask turtles [ set-car-speed ]0 L/ X( C3 G9 q. B: e+ l$ N
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reset-ticks6 X* I2 Y% T/ u6 [; x/ J: x6 c' s
end9 T* G5 L: O) r2 {/ a3 M
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;; Initialize the global variables to appropriate values9 ]* e( W4 E4 d$ d0 ]) M, V
to setup-globals. o$ @- ^2 Q! c. ]8 @! T
set current-light nobody ;; just for now, since there are no lights yet
( W; V2 T; B: \. X set phase 0
1 k1 i/ s% C7 B4 n5 X) W set num-cars-stopped 0* m1 K! J! Z) b3 t* M0 G& |* \4 W3 {8 k
set grid-x-inc world-width / grid-size-x
9 N8 f! \% N) o( a! I set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; i. l8 s6 h# L9 r0 V+ T# ? set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: _$ `2 w. H+ E/ L2 b4 Y
;; and initialize the traffic lights to one setting
2 X* M! l0 `+ A$ S& zto setup-patches: s5 Y8 A; b+ P5 u$ n
;; initialize the patch-owned variables and color the patches to a base-color
! }1 D1 ?/ E% R4 L/ } q ask patches" n3 f; g' G5 y5 ^3 X/ V& q
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set intersection? false2 t: Y$ r! _/ p4 c Q# g: q
set auto? false' s/ g! Y7 t+ T1 S
set green-light-up? true
- V7 e- r: Z, ~: ]0 R set my-row -1
' |! I$ U/ G% p* ]5 Y. { set my-column -1
+ \ q9 j& N. g& W: h2 l7 A set my-phase -1
5 Z; C* o' J; G- D set pcolor brown + 3' Y7 T3 W5 b$ u& f4 \ Y1 Q
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;; initialize the global variables that hold patch agentsets
& e0 }7 x4 }5 |/ h set roads patches with
/ s$ S5 l% }" m3 } [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% e, G# j8 p! x (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ k& I& O, ~ v2 ~: f set intersections roads with4 Z4 j q/ z0 c& f2 R5 \
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! O& I8 d/ ^3 V) [
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]) ~$ D ?$ J1 f/ U
* f' L" L7 `! m! \' ]# c ask roads [ set pcolor white ]
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8 ~8 C( K: m/ Y2 W; eend6 p2 e$ y9 C5 p8 }
其中定义道路的句子,如下所示,是什么意思啊?
! X/ g1 j5 h8 s6 s" L; S9 ] set roads patches with# p( y# b! Q2 F. k
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: _2 [" p7 J! G$ \$ \# B* ^ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) M& p$ u& Z4 O. a1 R
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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