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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:6 N5 ?: L: {9 y8 v5 s- s4 h& |

5 z7 |8 G; F0 u0 {0 J, k, g3 t6 e public Object buildActions () {
) y0 W7 D. w7 j5 |$ B4 N2 [' X    super.buildActions();8 O# R0 j" X+ r
   
0 S- T, o0 @6 f+ k    // Create the list of simulation actions. We put these in
( Z# Q5 M! h$ ?' Z$ p! g) ?6 R% e    // an action group, because we want these actions to be* Y. ]" _+ B# X
    // executed in a specific order, but these steps should
" V- e% k4 n2 Q4 ?    // take no (simulated) time. The M(foo) means "The message9 ?6 P, x9 K( q3 H8 A( ]! F" O$ A
    // called <foo>". You can send a message To a particular
/ a, O8 |% N, O3 }% Y& \$ g    // object, or ForEach object in a collection.
  y3 a: N8 Y0 \7 V        5 a, i3 b- z" Z! D1 h
    // Note we update the heatspace in two phases: first run
7 V7 m* j2 {1 e& G/ i+ w! E    // diffusion, then run "updateWorld" to actually enact the( q6 [8 N  b0 w. g# d
    // changes the heatbugs have made. The ordering here is
% b% V- k$ }: s  p5 F2 |    // significant!, `; x7 H$ @2 Q3 Q& u. ~
        
& I1 \2 @* Y# U; v0 m* I5 _    // Note also, that with the additional$ T: j* d; Y9 x
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
  x) m% ~$ e/ _" F+ h4 Y4 E    // randomize the order in which the bugs actually run
& [  X6 H, L, o& |( E$ B    // their step rule.  This has the effect of removing any
. M. h% F( q) U    // systematic bias in the iteration throught the heatbug! v9 p' s' y* P
    // list from timestep to timestep6 l+ h; X. X. _% P1 B9 A. X: ]
        
/ q- Y# l- I$ B! H% X; _    // By default, all `createActionForEach' modelActions have9 Z  I0 A/ p4 k2 Y
    // a default order of `Sequential', which means that the
2 I- D6 l/ V* d$ F  L" `" ^, ]    // order of iteration through the `heatbugList' will be% `* U: d0 |( n; J- t+ q
    // identical (assuming the list order is not changed
4 j8 l4 I* X6 [) W( a    // indirectly by some other process).4 U: r) \4 u5 P: K. U! r. r
    9 o$ l$ V& G) O6 `, F' e; K
    modelActions = new ActionGroupImpl (getZone ());2 E' Q2 n+ t/ W. @4 L
, w6 q6 d6 [  X4 U) I
    try {
. o( P' `/ m7 e  G      modelActions.createActionTo$message
2 y: K9 f" L8 T        (heat, new Selector (heat.getClass (), "stepRule", false));
5 R  {1 h2 p& f1 D/ @- P* m. S    } catch (Exception e) {
& {, F+ t; f. R4 W1 f, a# Q      System.err.println ("Exception stepRule: " + e.getMessage ());0 p; n) ?2 B4 R% b
    }- ]. N6 f) Y3 `% m! z4 J% ^
- C' w) ]1 P1 }; e( o) V
    try {! {) G* d4 g6 p
      Heatbug proto = (Heatbug) heatbugList.get (0);4 Z; }$ ]7 u9 f! ]& T
      Selector sel = & c5 a6 n9 b$ U8 T% Z' k
        new Selector (proto.getClass (), "heatbugStep", false);9 h+ R: O) ]4 w7 g: z
      actionForEach =
" A# V& U8 _. f! r0 d        modelActions.createFActionForEachHomogeneous$call
0 u0 Q: r% `) p        (heatbugList,8 N7 W' T# Y+ t) J5 \
         new FCallImpl (this, proto, sel,& ]# q3 {4 U( R3 S, Q" e; N
                        new FArgumentsImpl (this, sel)));
; n" ~' S! v4 g% d. A1 g    } catch (Exception e) {/ s1 [! w3 A+ x$ R9 d
      e.printStackTrace (System.err);
9 u% W: _- C; ]$ M: [    }" t- C4 z7 K$ `# i/ y
   
* ~# h# ?( \' C    syncUpdateOrder ();
: A3 c. h3 W' n' f7 d# [
! }$ g/ S( E+ J" m& e! L% X    try {
: x$ z8 P0 e0 r# m, Y5 P      modelActions.createActionTo$message
- j( t) s9 r% M' y' z( `        (heat, new Selector (heat.getClass (), "updateLattice", false));2 ], e- r3 G0 ~  w! f9 T
    } catch (Exception e) {
- d% |- g; I/ X3 ^/ @! H& a- B      System.err.println("Exception updateLattice: " + e.getMessage ());7 j! h, {# @. l1 q. i4 z+ z
    }
) v  J% j) M8 R$ q4 \: M; Y8 \        8 V5 l$ ~& _1 A% m& L* Y
    // Then we create a schedule that executes the0 N  @1 @; m6 T, J3 e' z
    // modelActions. modelActions is an ActionGroup, by itself it( |. Y/ T0 @& T$ |9 Y
    // has no notion of time. In order to have it executed in) ^1 W1 _7 b7 J) l7 d( o! w
    // time, we create a Schedule that says to use the
$ O2 U( }! c+ Q: e    // modelActions ActionGroup at particular times.  This
; g& y. i& {' o( }* s9 k9 D    // schedule has a repeat interval of 1, it will loop every
. {5 u3 K1 u* B  u1 O1 A) I( p    // time step.  The action is executed at time 0 relative to
" [5 U3 p. H9 M5 [$ B  V    // the beginning of the loop.3 T8 y& N; A' a6 e$ e: a4 u

7 ?5 v8 t6 M* F7 l; x    // This is a simple schedule, with only one action that is4 v- S& c8 E7 {+ K
    // just repeated every time. See jmousetrap for more
% ^' v0 d/ \# ^7 U* t# T! V    // complicated schedules.2 h) H, J  j' l: ]) \
  
7 D: p+ v& D% v' x5 i& U' A    modelSchedule = new ScheduleImpl (getZone (), 1);2 _+ j3 Z. @, X! H1 i! s
    modelSchedule.at$createAction (0, modelActions);
4 K; L3 y  u: w, L, [' `( L. w        : v2 s/ m0 W; q, F0 ~4 U$ C  e
    return this;
% a6 A5 N  y3 O- e, b6 T  }
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