(startPosX,startPosY,level,width,height,rowNO,colNO:integer)
0 Y9 t. I0 Z. S# A& @is6 Y7 x: N/ Z% G( T8 q# L2 Q
objName:string;
, N) R9 z2 u8 R$ U" R% B obj:object;, _6 Z+ `: A; n8 W% l$ x- w
diffY:integer;$ o3 i, u& \! k1 Y- J2 k
0 e: b4 I, E }7 g' W( p# B h
do
1 i* n1 i ]' \/ r$ N7 \, d1 V; q diffY := height//level - 1;$ Y$ l) x# }( r: p0 q) L
if diffY < 1 then R& V1 i. q `2 _% u8 S6 ~' e
return;; S' h/ }, k1 G5 r- h
end; 7 W" H) ^% I* E9 ]4 ~
1 J/ @9 g5 }9 e' T& w for local i := 1 to level loop
6 v# p; p' P" ? objName := to_str("p",rowNO,"_",colNO,"_",i);
9 V0 G4 ^+ S" `% s d/ N" ?! ? obj := .Models2.MaterialFlow.SingleProc.CreateObject(current,startPosX,startPosY,objName);
' \7 M' k: x- o$ j* W; x --local down := obj.setAnipoint()
# }% Z4 w2 |, l7 N6 [3 X8 j5 @ local down := 1;- c0 _6 g4 E4 \/ _
local up := current.setanipoint(startPosX + width/2,startPosY+1);
) Y' a: k/ o: X6 `8 e current.linkAniPoint(up, obj, down); --Á´½Óµã
' K8 n# }* j* L u6 L4 p+ e startPosY := startPosY + diffY + 1;' Q9 d9 Z* V) U* O/ @8 r W
next;
- i+ j2 K- T: bend;8 \, x2 c( H/ C+ p
需要注意的是要先清空在链接。 |