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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ b$ l& H: t8 Q4 ^2 F
netlogo自带的social science--traffic grid这一例子当中,; _9 D( w% z& _; k9 g
globals
3 e: P: |- K, I4 {8 U5 ]& V[
# d% Z2 ?! V' ?$ F( D5 I" W$ R7 S) O  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ u6 d. U  o1 X  E
  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ F- q5 J$ G2 c3 p
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" D6 y, F' |$ f) k( W                           ;; it is to accelerate or decelerate) A$ m$ e8 \3 ~2 V" [7 {# t
  phase                    ;; keeps track of the phase
/ N/ V" v- _2 ], N0 W  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' q; T6 x' a0 L0 h; Y! ~  current-light            ;; the currently selected light
( Y5 t* B8 E6 n$ M4 K* e1 _, |+ l5 I3 X
  ;; patch agentsets) {4 o" b/ X9 g$ H) p7 g
  intersections ;; agentset containing the patches that are intersections; }' }. r; T5 O( T2 {7 {
  roads         ;; agentset containing the patches that are roads
' Y7 z* ~' [4 l  z3 b0 D]. W; v7 w1 ]8 m7 k/ `* \, |1 Y

  \, k$ j: ?2 A9 r( bturtles-own! _2 K' N; L* A/ E" y
[( d* r3 ]3 Z3 p1 I+ A0 N- Y& }
  speed     ;; the speed of the turtle
& Q6 H( z3 X2 F* p9 r  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% A/ l' ^) v# E! M  wait-time ;; the amount of time since the last time a turtle has moved$ O0 c- u8 X' I$ i+ Y1 }
]* _) K7 q5 t( u( B4 z/ \  @6 D
; f6 l1 h6 |- |' C- _: e2 [
patches-own( Z: Z! U% t3 u7 D! ?1 F7 J
[4 ?- f0 ?- L6 Z
  intersection?   ;; true if the patch is at the intersection of two roads8 \0 P' h- y$ Q+ b8 Q4 T4 M
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ E" I6 P9 p( T4 d: A4 v5 E                  ;; false for a non-intersection patches.% n: ~; M7 N# I0 [/ f. G
  my-row          ;; the row of the intersection counting from the upper left corner of the
6 M% P+ z5 F$ E7 X                  ;; world.  -1 for non-intersection patches.! P9 y" J# k8 R6 p
  my-column       ;; the column of the intersection counting from the upper left corner of the
' q: N( Q5 I: `  f% `4 ~  S( ~                  ;; world.  -1 for non-intersection patches.
8 v) M& P9 {  n6 c5 V  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 Q  D3 a" K' c5 |% P
  auto?           ;; whether or not this intersection will switch automatically.4 q8 j$ P9 b. d6 T# ?
                  ;; false for non-intersection patches.
. N* x  [7 W- |# t% \]
' R" v: _; L+ |# [4 i; J. f% [& a1 Z8 J/ |1 |
: x* r  {- P  l; E  G  B
;;;;;;;;;;;;;;;;;;;;;;
) U8 R; D+ s% u+ ^/ k;; Setup Procedures ;;
9 o" K" q1 ^$ ^& ]4 I4 W;;;;;;;;;;;;;;;;;;;;;;* |( X9 X4 w: ^9 I  I5 H
; M2 I9 T6 d) h
;; Initialize the display by giving the global and patch variables initial values.1 I7 G8 {1 j; ?% L+ D$ c
;; Create num-cars of turtles if there are enough road patches for one turtle to# ~$ k! z; v% p
;; be created per road patch. Set up the plots.- t) Y, _& {$ u: c" }9 v# B7 {% y: ~
to setup, b. ?/ p" k1 i/ @* D
  ca0 H& q5 a* z9 J8 s+ j
  setup-globals5 W3 ]/ M4 u8 U. N$ C* R- d' M
) \* j  }" b! D% J+ K' P
  ;; First we ask the patches to draw themselves and set up a few variables
; q# x. e- `8 O  j  setup-patches, s! F; H% S$ S
  make-current one-of intersections* Q! b* E3 A8 ?2 |
  label-current* F5 L  D# ]5 k( J6 N/ p

( \4 h3 v  _& w8 @  set-default-shape turtles "car"
4 z; t2 Y* U# j2 ^0 s) g0 a9 x: Q% q$ F1 f5 m0 p- u
  if (num-cars > count roads)
) b2 I6 y  c* G1 j  [1 J& j2 W6 \" m& K
    user-message (word "There are too many cars for the amount of "
3 t% \* C/ |0 Y1 M  s                       "road.  Either increase the amount of roads "
4 o) _) o2 c/ f, L8 Q7 P                       "by increasing the GRID-SIZE-X or "! Y5 N: N% ]9 K1 P8 }
                       "GRID-SIZE-Y sliders, or decrease the "4 c) \4 U' X- ^  b( n
                       "number of cars by lowering the NUMBER slider.\n"2 V* T- J! b3 {4 @, y: r0 K4 n
                       "The setup has stopped.")
6 }% J. \/ Y+ y    stop
9 A, i/ j/ y6 K' }9 Z  ]8 l0 |' g4 o. s; L: O

4 f. |) R2 r3 ]" ?- G  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% |& f& n! k$ P: X  crt num-cars8 c5 y3 }, o; ?
  [
0 g4 U4 W/ d5 f" w    setup-cars3 m7 q6 o# t- u$ @7 d2 K- F
    set-car-color
1 s. {! y* D$ U# ?; s    record-data* v  L: O* g- x/ X; k1 l9 K3 B" |
  ]
. U- k6 E+ m5 q# V7 `
  J7 {$ _; Q4 }+ i4 L  ;; give the turtles an initial speed$ m# ^' o* `- s6 S0 p7 \' m
  ask turtles [ set-car-speed ]2 L' a5 B/ @2 g# E2 s! n
; M& P# s5 K4 J
  reset-ticks
5 w! |2 Q4 }  k9 n) F/ o5 qend" j- h9 A( U- o, a$ z
+ U5 _% X& @; ?% U: G! g! e  a5 M
;; Initialize the global variables to appropriate values
5 j! ^8 {/ d: d/ \4 Fto setup-globals
$ T+ J" {- G7 T7 B  set current-light nobody ;; just for now, since there are no lights yet2 o$ c6 Q% ^* ~) ?- h# m$ X; L
  set phase 0* o7 {5 y) g1 w. a% J
  set num-cars-stopped 0- E' Q; W) ~2 L# o2 ^6 \( Z
  set grid-x-inc world-width / grid-size-x
. `# A( b; F; n" d, \( t( I  set grid-y-inc world-height / grid-size-y
4 A+ F/ Z" V1 {  k  n: i8 ]7 w0 y
& c8 E. m) r% \  Q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. o8 o- Z2 ~) V7 g0 |6 G' D  set acceleration 0.099
3 n7 {( \5 J$ e; Hend* H, N& p  Q2 O

8 o% O' y0 T% m; p! I) \;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; t6 n, W7 w( b, O) G;; and initialize the traffic lights to one setting( l1 q' b: Z- M( K) F. M/ a  `
to setup-patches' w0 J; E$ R& e9 k: ~
  ;; initialize the patch-owned variables and color the patches to a base-color' Q% [! P  a: b! y3 m
  ask patches# a( `) @5 s: q
  [
9 z6 l/ P; H$ ^/ S( @4 o8 G& S    set intersection? false/ N+ i; C* n$ [& P& S5 c
    set auto? false
" T& |* p. _1 q7 H) B2 u    set green-light-up? true
9 |' Q; _  y' a. E/ g8 N2 p2 o: ]# X    set my-row -1
6 g+ _# ?" h. L    set my-column -1& L4 M1 A5 @6 b0 n
    set my-phase -12 b) Z5 u6 X" ^7 Q; f
    set pcolor brown + 3$ w( i% y) ^6 x! a/ D8 }
  ]
4 `- v3 H5 S3 }8 U5 b" m: n4 j1 X  D# q7 P3 o# o5 s  Z
  ;; initialize the global variables that hold patch agentsets) Z3 {0 |! d2 o7 n! W8 O) U
  set roads patches with4 z" V7 w7 N: H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ Y0 ]8 X% O/ `1 @5 h5 g0 E. E  h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- J$ x. a, T. j6 L5 U! C6 h$ u  set intersections roads with9 o0 g$ ~$ ?+ d7 f. p% g% E7 c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: L$ z6 A# r: x1 b! a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 U! Q% Q1 V4 e0 \* q

8 N) V. {/ H6 M1 [) F. M  ask roads [ set pcolor white ]
2 n: _$ \7 k& b; i5 I    setup-intersections
9 ?  W# ~5 u1 _# n6 }0 b( lend8 P7 K3 \* M, @4 b2 v' ]
其中定义道路的句子,如下所示,是什么意思啊?
" O' p+ M, u/ G set roads patches with
# H4 o2 C* s9 i9 e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! l3 W) `# [! a+ V: n" p& w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( C) G; \9 @  s  [) N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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