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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; d9 I! U( T" F2 N( B6 u
netlogo自带的social science--traffic grid这一例子当中," z( C/ {4 T8 F0 @. B
globals: p1 |$ f% \: c# v, b: I
[
# G5 r& r$ B, l4 I  grid-x-inc               ;; the amount of patches in between two roads in the x direction
2 o* C: X- T8 V0 V! Z5 l  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 `: \- m* \( W2 Y: L. W
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if, ]4 D& w/ |' U/ j
                           ;; it is to accelerate or decelerate# U  f8 \! H, q
  phase                    ;; keeps track of the phase
; _/ N: T# N% d  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
1 k' r- Y( x0 f  C/ W2 K! d  current-light            ;; the currently selected light
1 i- X0 T) p& J" m. H
! C0 R+ a  D; N8 J) K) }3 `  ;; patch agentsets
: j' e8 O1 X1 `. X. @/ N6 {4 m  intersections ;; agentset containing the patches that are intersections
1 G/ _+ f0 p4 m* f8 N& v/ }  roads         ;; agentset containing the patches that are roads1 _4 K  |  M# f3 x$ a
]
  B8 N9 r$ W" ?& ]* k; `
2 ^- M0 D4 n1 r6 J/ @- h" W3 yturtles-own
2 h, c& G! R3 L9 O: i) d[
& f2 t! @) L/ Q/ d  speed     ;; the speed of the turtle8 @: l1 S3 r+ r# Y1 Y" I7 |# W9 V
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) g$ r6 d7 _3 w  ~% f
  wait-time ;; the amount of time since the last time a turtle has moved
& w$ F  u8 j# j, y2 Z6 q7 W# P]1 `; l4 A- x" s9 Z
- Y" L$ d# _# m! h
patches-own+ `% U4 _/ T& K
[. S1 v) ?% D; e8 ]+ f# \' T5 t* |' x
  intersection?   ;; true if the patch is at the intersection of two roads" |/ f. C+ I) x3 l, p3 y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ r8 n- E/ Y5 m, R$ ]9 s
                  ;; false for a non-intersection patches.
# S7 B: P  J- j3 y$ J  my-row          ;; the row of the intersection counting from the upper left corner of the& p; i) Q# Y# g% L. M0 N  x
                  ;; world.  -1 for non-intersection patches.
$ G: L4 x, f. q9 J% M4 y0 G  my-column       ;; the column of the intersection counting from the upper left corner of the
* Q; t5 p  C- `; T4 m! x' b                  ;; world.  -1 for non-intersection patches., J/ ~+ z/ ?  u% Y. G* G- ]9 t2 I
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.& ]$ T( V. J; n/ E- n9 N3 x
  auto?           ;; whether or not this intersection will switch automatically.7 C' L7 r  J8 _7 Q; T% @$ I4 u
                  ;; false for non-intersection patches.
) j3 B0 M7 U! x, c/ K# s]! D% v5 n6 w' T9 n0 ~! C: \; v$ h0 y/ @

' M$ M1 q6 {  p6 u/ O5 \, K* g+ q+ k7 i
;;;;;;;;;;;;;;;;;;;;;;
4 u* L$ D4 a( i" };; Setup Procedures ;;% j! [7 `6 H  a( t% o/ Q/ Y
;;;;;;;;;;;;;;;;;;;;;;8 V$ w# S( {" ?0 q
7 X. b0 h( m- T. b3 p
;; Initialize the display by giving the global and patch variables initial values.
; N5 f1 _/ E6 m: ?6 V% p. e;; Create num-cars of turtles if there are enough road patches for one turtle to
3 D$ K' H+ b2 V5 w5 K;; be created per road patch. Set up the plots./ g, o& D. c7 \9 ~1 V8 i6 s
to setup0 F! q; U; J/ d3 M1 w. Z
  ca/ e9 m# R* E6 i7 q2 K/ z$ r
  setup-globals  V& P; V7 X+ B8 u
  r3 G" F8 ~' P! F
  ;; First we ask the patches to draw themselves and set up a few variables
" H% B: R9 D! T, c/ t1 W  setup-patches
6 a  r5 T, B7 p  make-current one-of intersections
  j& C2 i) d- n! X+ f5 s  label-current: C2 n) b9 D" v9 Y% _1 [$ n: T7 C
. M+ l5 c3 K* e& ~, L9 {
  set-default-shape turtles "car"7 |- s+ }+ ~9 l8 s" r! Z, K* E8 h8 E
/ D9 p5 \: \) B  L( f, `
  if (num-cars > count roads)
+ V4 k1 T3 D; e$ a! h  [7 }$ c  t+ {' T; x: b8 C# @
    user-message (word "There are too many cars for the amount of "
2 m( Y2 S+ s9 O: ~8 ^                       "road.  Either increase the amount of roads "
5 e# j$ i9 |7 r2 Z8 x4 W( d) t* }- @' e5 i                       "by increasing the GRID-SIZE-X or "8 z) a9 R0 D! V1 q* k3 H9 W
                       "GRID-SIZE-Y sliders, or decrease the "- g1 q1 _/ R  x" ]. H" W% q4 L* p
                       "number of cars by lowering the NUMBER slider.\n"
. x( x0 w8 p3 V- Z* M                       "The setup has stopped.")0 `  t# Y; U+ V2 O9 }1 M
    stop
, _7 C; C4 Q: u! f+ H  g  ]2 q; A; M9 }* |
( ^' F& w: d" o9 l. d
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( e3 X- P4 r) o, o! a
  crt num-cars* T6 ]  w7 H5 O1 q8 K$ x
  [8 F7 ~0 O5 p2 N# n
    setup-cars& N% k1 K( j6 e2 F
    set-car-color
9 G% m; c9 V& p2 T    record-data7 u  x& n+ a5 l% [- W1 W/ l
  ]
* K7 s9 ^/ T; V  T/ m: N1 d9 R3 b- @0 t9 V( D0 @9 U
  ;; give the turtles an initial speed
6 R! P' f; @+ R% n- ~3 Y  ask turtles [ set-car-speed ]1 N; n! L4 N' J/ B% K
# O; \, [2 @7 U/ y
  reset-ticks
  ?- ]# x" K8 U+ P4 u/ N/ {6 |end' C) v4 f9 w, |! V! B
, L+ O7 D( a  l( l: B& G
;; Initialize the global variables to appropriate values
( S8 z( D' m+ R7 \% ?5 S# Y( ~2 k0 sto setup-globals
1 D; L4 t( g) l! j9 E0 w  set current-light nobody ;; just for now, since there are no lights yet
5 p. X7 r. g, H, v( R  set phase 0
) m/ v1 B0 P; V5 e% B& L; k6 g. K) X  set num-cars-stopped 0
- @- p  @& N  U+ [8 N  set grid-x-inc world-width / grid-size-x, Z# s' w) @3 @* Z; i+ N( c
  set grid-y-inc world-height / grid-size-y8 O' @: b  N0 [

7 A' e; l; N: e* r9 v' |  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 I7 a8 s3 O. _/ z; o  set acceleration 0.099! f- s3 B* o+ \
end
7 C5 E+ S2 D0 |) N  {* k5 Z( \+ K% ^1 a: ]/ N
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 r1 ^  n$ K- k: k0 ]/ s
;; and initialize the traffic lights to one setting* \$ C5 G* w( ]( j4 l( R% A
to setup-patches) ^8 b( C1 h. A7 d
  ;; initialize the patch-owned variables and color the patches to a base-color3 N6 Q4 n: K( X8 t8 a
  ask patches
+ H: R5 t6 A& r- E" Z  h  [
$ S- r$ e% ~% x6 n2 k    set intersection? false
) \1 A% k, {% @! A# u    set auto? false
* |$ e( W8 |+ `# Y    set green-light-up? true0 v" Z1 c( k( R
    set my-row -1
. p( a$ g1 Q0 Y0 w  ~/ v0 r    set my-column -15 l+ d% a' k4 i% t( |3 K! Y) B
    set my-phase -1
. J- V. o) k1 \4 @( J) w# ?" u    set pcolor brown + 3
$ e  @7 L* A. e8 T  ]. y8 ^5 \2 `; i# f% }; r
% F6 @1 L# a$ I' H! f! V
  ;; initialize the global variables that hold patch agentsets
* O5 s" S, y+ W  set roads patches with
, M) m) Q) \" ~4 a6 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; a% O$ F: T( Z! s) h0 V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ n6 l) U7 ~* C& j  set intersections roads with* x+ P$ ^( Z: Z4 U0 |/ A$ L' h4 S& x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; g4 W; U* n$ g. i/ _7 F& {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% G; \& x6 t+ k

5 h9 B) }3 _* `: @2 n  ask roads [ set pcolor white ]
1 N- u7 W' a" Q7 X: C# b    setup-intersections) g5 ]/ Q& ?. S/ E. n2 [
end
1 D& K. W. p; [* F2 o0 g其中定义道路的句子,如下所示,是什么意思啊?  j3 [4 V: r+ I; Q0 [/ c
set roads patches with( N5 V. B3 f& F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 _/ X8 b4 P" d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& G& H  u' X. ~7 Z7 P谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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