设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 6870|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 x! G9 Z6 f2 wnetlogo自带的social science--traffic grid这一例子当中,1 o2 U* z) J0 f, f4 I5 _: T: m6 j
globals
% Y/ k( V4 x2 h- q1 R) {  c[
/ J! u( [; L! ^5 [: k) M. G9 B  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 L+ f* ^& C7 L; R: T' G3 }  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ M3 _8 S( Y( L- x3 h/ H% \7 h
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" s2 o( Y  t5 c' G                           ;; it is to accelerate or decelerate2 m0 f/ s9 r3 I( B4 U( l$ n5 d0 ~
  phase                    ;; keeps track of the phase
$ `7 N4 K, T; u1 `  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 U. h' `# c8 S
  current-light            ;; the currently selected light
) V: N( z# H0 u' {
- Z+ n4 m1 m+ H1 X  ;; patch agentsets1 u9 A0 M' n' M" L
  intersections ;; agentset containing the patches that are intersections
5 {( a) V+ ]/ t  roads         ;; agentset containing the patches that are roads
0 Y  M' ~/ S1 w]2 h! _' y2 w5 \% ^" }( L6 v8 t3 u

3 U2 A2 F8 y, X8 N, |7 Uturtles-own
8 v8 p5 w1 y; a[* _: q1 A, ~4 m7 D, D
  speed     ;; the speed of the turtle  n) m6 E/ U( O' W5 |
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( F* U$ r2 |( C& o  wait-time ;; the amount of time since the last time a turtle has moved
% [/ c. g& z8 m9 {. B]
$ Z; j4 {0 q) M0 j! P8 k6 t; t7 y, m' }+ y
patches-own
& k5 |$ z1 {# ^, d, g[4 U! \5 k( S+ H
  intersection?   ;; true if the patch is at the intersection of two roads
: x% M. |- m6 v% w) f2 Z. P  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
* G4 u' M* [" g2 M                  ;; false for a non-intersection patches.
3 V. m% R2 i! t' p  my-row          ;; the row of the intersection counting from the upper left corner of the) U7 }# z# _$ p
                  ;; world.  -1 for non-intersection patches.
4 w. @0 ^5 M4 P2 H  my-column       ;; the column of the intersection counting from the upper left corner of the, |% k' k7 x9 R0 C3 L
                  ;; world.  -1 for non-intersection patches.
2 @8 H7 R& i) r8 K! L9 X9 n  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) V) ~% H# x+ M7 g' H  auto?           ;; whether or not this intersection will switch automatically.# T0 H) Q, ~  M9 v+ E0 ?
                  ;; false for non-intersection patches.
7 W, I5 F& z, T# @]
: U. W2 e5 U6 T1 f8 \' E
" F% k) z: p9 o$ Z2 D! p. u* Z5 n& I$ w* s3 V
;;;;;;;;;;;;;;;;;;;;;;( m; f) m5 x$ P& u; E
;; Setup Procedures ;;
% ^2 W$ y5 v3 [# _; Z7 U" i;;;;;;;;;;;;;;;;;;;;;;& K: J6 `3 H( b4 [. g/ o
3 Y7 X. L3 P9 B4 G' f- R: s; ^0 W
;; Initialize the display by giving the global and patch variables initial values.
2 d& y# E/ V! e* [;; Create num-cars of turtles if there are enough road patches for one turtle to2 }" e5 a1 H6 [& y7 q7 o
;; be created per road patch. Set up the plots.+ O. _* {* \7 H. N9 v
to setup
: O5 \% [4 z4 e- E  ca
0 `# K* f: j1 z6 i9 t8 B( W+ Z  setup-globals
; E, a; `: `4 Y& f  q! P. j
, F) ~* b, ?4 w) h: w6 c. C  ;; First we ask the patches to draw themselves and set up a few variables
; _- u3 D. O" ?! _' x( m2 k  setup-patches* d' u- x. u  I3 [6 Y! U" m
  make-current one-of intersections! ~' U# ^! v5 l( Y
  label-current
$ G7 ~1 q8 ?0 q& T- v( x
# {% X6 e) M  k& u% f+ o+ r  set-default-shape turtles "car"- Y, t6 i2 i; I; |2 A" W

/ s& o9 s& c* m1 o$ u+ i  if (num-cars > count roads)& v# J% {. }: J/ z2 s
  [5 z& g1 p8 V9 A6 }: v/ M4 f
    user-message (word "There are too many cars for the amount of "
; N1 p4 |0 ?; i5 W, g" P9 |5 [                       "road.  Either increase the amount of roads "
- Z' o4 y; w4 v7 C) r) U3 Q. o9 C                       "by increasing the GRID-SIZE-X or "! c/ `" l( k3 O. P0 q
                       "GRID-SIZE-Y sliders, or decrease the "
& \! I) R' s( a. F2 p+ o9 o                       "number of cars by lowering the NUMBER slider.\n"5 J2 K* W0 x! v1 G7 l) W
                       "The setup has stopped.")
2 Y" Y) A9 @4 `" w  f$ C    stop4 @/ I. Y8 G  `, H
  ]
6 ?, b# U/ U# T; K
" m- `* Y4 K# B* L  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 }# I# P6 J& H" b
  crt num-cars+ K$ x2 ]6 b; U0 l7 D0 C# w9 I
  [
9 R( ]& O/ t. X1 L$ l7 b    setup-cars
8 b. Q+ P, K; V/ c7 R    set-car-color
) C. }0 s' d2 j$ j6 a    record-data" S+ g8 m0 l  V3 h/ ?
  ]
0 g8 x, u8 g2 X8 G. g
8 f; x$ N, R. @: l( w  ;; give the turtles an initial speed
; U/ T) |: l; L% W  ask turtles [ set-car-speed ]5 F. b- n# ]- Y7 s

7 f7 r: |6 p* |3 l% p  reset-ticks
$ ]) _0 t* W+ }% Iend( b$ q3 y8 N  v2 r- V

3 j# e% E+ b, Y+ H! w9 P5 L, p0 I% T+ H;; Initialize the global variables to appropriate values
5 Q( B. {3 `  [( o7 o# Bto setup-globals
, j: O  {* Q4 v) F  set current-light nobody ;; just for now, since there are no lights yet' f* g9 Q0 I* @" ?
  set phase 0
( q0 g& a" S- ?) A8 U  set num-cars-stopped 0) e/ f, S2 P! a( d/ p, c
  set grid-x-inc world-width / grid-size-x$ Z: ]$ S0 m7 Z! A* s% ~1 @
  set grid-y-inc world-height / grid-size-y3 D8 b1 Y' k9 T5 l9 m2 T% x# w
9 t' w1 i3 ~) {
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 b& ]- u5 z% U- D' ^  set acceleration 0.099- I/ b1 @0 z6 Z  j: Z2 ]
end
3 F2 N# x; h) o
& z# Y+ h. ^$ T5 S;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. j6 B, @9 F+ c$ H0 h; @% G5 W6 I;; and initialize the traffic lights to one setting
0 U4 W( |' ^8 T3 k/ _; rto setup-patches; {6 J7 {% G" @+ S; w& g
  ;; initialize the patch-owned variables and color the patches to a base-color/ s, y8 z% Z( @0 [$ p# z5 F- r
  ask patches
' y( T0 m3 H: I3 G/ H1 `  [) b3 p6 e5 d9 }7 g: D
    set intersection? false# z" `- c" z! H9 p
    set auto? false
" t9 Z* T1 N/ Z7 P% W; s, m    set green-light-up? true7 U3 R5 m8 w! S
    set my-row -1- O0 e) ]* I- O+ D% \3 y
    set my-column -1' U/ Z+ j  R! m& ?2 r
    set my-phase -1! _; _  x) ?0 z1 K6 F# M* `
    set pcolor brown + 3- S5 O( l6 A' S, w) E
  ]
% Y) C, X. ~4 u" s
2 t3 W, n0 C% h2 B& y7 B  ;; initialize the global variables that hold patch agentsets
2 {8 J7 f7 r8 v- `; ^  set roads patches with9 h: j$ ~, Y0 n, s' m4 ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 w  R1 t7 I8 G, D4 b1 D% V; |/ ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 z3 w, w# x# i: v  set intersections roads with) h$ {5 P. i6 z( s+ {: r
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ Z) r/ v4 J. @3 L) F" c2 M$ n; n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 v; D& I# P9 M0 u, B% y
4 ^5 L( h) w/ K8 w
  ask roads [ set pcolor white ]2 v! D/ a; ]3 J: f2 t+ l8 G
    setup-intersections8 G9 H$ U; ?  f2 _  g
end; e$ ?1 m+ c3 |0 K- m
其中定义道路的句子,如下所示,是什么意思啊?
5 o8 O. P. q7 \& y' U: I set roads patches with
- w7 y! o0 y/ H. o+ A  ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" i# B$ U) A9 N/ W4 l' \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# s# l/ T& }. \6 N
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-10-30 02:28 , Processed in 0.016917 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表