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[求助] sim talk 程序

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发表于 2009-3-4 15:51:31 | 显示全部楼层 |阅读模式
5仿真币
is! o5 r0 Z& ]1 x# G% f0 l. C
obj : object;   -- first carbody in store
( G# p( _) N7 ? found : boolean;  -- found a chassis
8 v$ d$ f: V+ O$ G+ H' Z  J2 G counter : integer;  -- position in store9 p. f; Q. n, A" U" C& k- `
do
2 N3 {/ M/ ~" G% i: g5 K# J1 y -- make sure there is a carbody in the store, Y& r3 a& p! K! Q, C& q
if not StoreCarbody.empty() then
0 J, W% H+ _0 O% @, `  }  found := false;
: o9 d; t! h; R; J+ y  counter := 1;) @" m: [1 e/ p6 h+ K

4 V! X9 U7 W9 G$ \7 x  -- iterate through the store
2 g' l- U+ }' ~7 U! L  E) J  while not found and counter <= StoreCarbody.xDim loop0 E, w. c9 g2 s% F9 M
   obj := StoreCarbody.pe(counter,1).cont;
- s- C0 t* q9 ~4 }& W7 ~   if(obj /= void) then
& d) n5 w$ \. ^9 }+ [0 z) V    found := true;
* \& {! W3 e* h( s9 o   end; -- if' P" ~" {/ @7 R2 |0 g3 l) m1 f* W
   counter := counter + 1;
/ R2 }2 o$ g! e2 y# h) b  end; -- while
1 A( {, o: h0 D 2 Q, N2 B6 O+ r5 w# M( R+ m
  if found then, N3 L& A9 A( J. P
  -- put the carbody on a skid) }) ?6 t6 X! W  A' S/ G" m' G
   obj.move(@);1 L$ ^* e+ t( e, W* ]. t
  end; -- if
  J5 J" {, u' F end; -- if not StoreCarbody.empty: Z+ x, `  A5 ~' e# Z! {& V3 |# V
end;: o% C# J7 s" d3 D6 g, H
里面的found急整个循环不太懂,求高手讲解下?急~~~~

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