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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:9 B! s% z5 O3 n1 T% B
# ~/ `% H+ Z, m/ Q, q. u
public Object buildActions () {
6 b1 I( L3 X+ N% m: I    super.buildActions();
/ @7 `% d# B# H9 Q    , U4 x9 D. E5 ?( u4 A
    // Create the list of simulation actions. We put these in
7 E: D* x$ o& U3 w! m$ X    // an action group, because we want these actions to be( c# j1 z( k' l( z9 b% i" }
    // executed in a specific order, but these steps should
& _/ [: B; E6 u: U; _- r/ L" ]* N    // take no (simulated) time. The M(foo) means "The message
/ f1 c4 v5 I; m    // called <foo>". You can send a message To a particular. l9 W" |+ Y  x" [' t! y$ r+ e% u
    // object, or ForEach object in a collection.
# Q$ j+ G/ m8 X' ?1 b! x0 H        : c! b$ n  S0 X6 w
    // Note we update the heatspace in two phases: first run
( Y+ W+ z6 e+ |- H    // diffusion, then run "updateWorld" to actually enact the
$ A4 j5 j& a4 w3 b! i& c, n0 o, L    // changes the heatbugs have made. The ordering here is
' Q: m, e( b, I. U4 x9 r' m    // significant!9 u( @/ `+ o' d: Z5 y  g, _
        
: v: A- _$ s" i4 G0 ?    // Note also, that with the additional, B% i8 A0 z" l0 N) w
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
& n0 o! @# p. W. x    // randomize the order in which the bugs actually run
! \2 `! K& [% y0 \2 m" p    // their step rule.  This has the effect of removing any
" C* O: r9 a. l; H2 ?) r; Q    // systematic bias in the iteration throught the heatbug4 @1 \0 y) }. k7 \4 D
    // list from timestep to timestep
& S. G* K* }  K! v6 z' A) x        % V! F( `7 a& H0 S5 p
    // By default, all `createActionForEach' modelActions have+ b) j/ v, X: e- x. x
    // a default order of `Sequential', which means that the  r9 j5 [0 Z- J6 E# F/ }
    // order of iteration through the `heatbugList' will be
. }% m6 I6 X3 ~& `/ P, V    // identical (assuming the list order is not changed$ F, s8 j! ^* d5 C$ ~7 |# V
    // indirectly by some other process).
, j. |$ F9 j* b) ~( x( \    . X7 S" K4 r! E5 I! S1 D# F8 H) C
    modelActions = new ActionGroupImpl (getZone ());6 Z; w5 }, q/ A. x% c
- u/ h, ?. D/ C' f, f, ?
    try {
: ^5 U9 k) u, ?% e  ^0 {3 F      modelActions.createActionTo$message
( R3 S1 d( H* k% ]        (heat, new Selector (heat.getClass (), "stepRule", false));9 N( n. M2 a( K1 L% A
    } catch (Exception e) {
6 r  Z* s' O3 R% q      System.err.println ("Exception stepRule: " + e.getMessage ());! V+ S+ W, A$ d3 y( p) O1 u
    }) V+ _1 ?7 B$ U$ J. L' y$ O
* w1 q1 S( U2 s4 y
    try {
  G8 _. }+ r6 `# x( M: t% ^      Heatbug proto = (Heatbug) heatbugList.get (0);
' L' E+ e  L9 H! o      Selector sel =
! O3 L- E0 S  G. C( I0 V        new Selector (proto.getClass (), "heatbugStep", false);
+ R3 E  R; T. K1 I0 V      actionForEach =( Q) B3 Y' a! `) }
        modelActions.createFActionForEachHomogeneous$call
2 v* n+ k$ j* k: B6 x1 x4 f) \        (heatbugList,
$ T( j% g9 ~* W( L8 Q         new FCallImpl (this, proto, sel,; y2 p4 ~% V2 n7 W, ?% ~
                        new FArgumentsImpl (this, sel)));
# e) Z9 l. J! H. C    } catch (Exception e) {
, l* z" d& |8 @' I  p8 ]      e.printStackTrace (System.err);
0 G4 B8 T( k5 |0 ?9 f    }
  v/ e* r7 K# g; z* c  L$ d    " x& w: j9 H* w/ x. e
    syncUpdateOrder ();
6 @  f" \2 I: |2 [5 v: O
4 T+ G- Q& \  @0 @, H    try {& ]( [# ^' C( g% W8 q) c! L
      modelActions.createActionTo$message 9 C  N  p2 {# C1 B& g
        (heat, new Selector (heat.getClass (), "updateLattice", false));2 }4 H; b7 P) `
    } catch (Exception e) {
5 b- j2 L) [8 ^" B9 x) z) W      System.err.println("Exception updateLattice: " + e.getMessage ());. Z) j8 x+ A; h& X0 P, j
    }* k% S! y. @5 x8 q7 K+ K: d
        0 W; g1 T, q. g) A( A" x2 }
    // Then we create a schedule that executes the3 i. O( e9 S2 y; f* Z. @6 C% q
    // modelActions. modelActions is an ActionGroup, by itself it
/ [. o' |  o6 x5 H5 g, i    // has no notion of time. In order to have it executed in
+ H/ g- @7 `$ r- T3 R- ~    // time, we create a Schedule that says to use the, T6 |. E# q( `" F' S' H  e2 G. r8 [
    // modelActions ActionGroup at particular times.  This/ a3 Q+ V+ d4 p" a
    // schedule has a repeat interval of 1, it will loop every9 C5 C* w, g( V5 U& Q( r' E7 @1 e
    // time step.  The action is executed at time 0 relative to
9 A( \7 ?* J$ f8 c& T9 Z: H7 Q    // the beginning of the loop.$ f2 n% w: c" Q: Y
  Q$ e+ [; S1 {6 q  F7 U) |* `9 h
    // This is a simple schedule, with only one action that is. w( M8 s  `; O6 t& Q/ Y
    // just repeated every time. See jmousetrap for more/ Q. I8 z' g3 p$ _$ f  ]: Q$ W
    // complicated schedules.
7 U5 L/ G2 Z4 Q& r  
$ [0 n& a6 Y. s    modelSchedule = new ScheduleImpl (getZone (), 1);; [9 u. b5 r' z4 Z0 n/ x8 p2 ?
    modelSchedule.at$createAction (0, modelActions);) v  W4 G# K+ u, v8 \
        $ J$ \4 |: [3 P8 b: x2 m
    return this;
  i  t7 X% W% E( V, ~, B  }
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