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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. ~  r2 ^' j2 Q0 ?$ N/ x8 U9 ?
netlogo自带的social science--traffic grid这一例子当中,
+ X& h$ P. `: q' E/ Y5 q/ tglobals
1 e/ j/ Q0 I7 m& n- b& e+ p7 j[
2 f/ X$ v4 z% r  grid-x-inc               ;; the amount of patches in between two roads in the x direction: r/ }2 r2 }1 P- ]3 b% s" ~3 v
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
, O3 g5 L: L, z* {  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ e! b( f* j0 n" t& R+ F& ^
                           ;; it is to accelerate or decelerate
1 y0 y( X3 c+ }  phase                    ;; keeps track of the phase( [* ]! i5 B9 A/ U6 A3 \' o) h
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# k+ P" i% x5 h: f$ P3 Z2 n( z" |- H" U  current-light            ;; the currently selected light: a0 F3 I3 l  c

0 F; E$ x+ ^" L2 q  ;; patch agentsets
0 e, K  H" f; L! m- L  intersections ;; agentset containing the patches that are intersections
+ U4 y% U2 k6 U" r  roads         ;; agentset containing the patches that are roads
! y" @# w# q( ^) D' \  y], u1 w4 n6 e, I- ?8 R5 ?
2 T1 e4 Y1 t0 v6 K. k2 P( I5 f
turtles-own0 e0 Y6 a: }4 |1 i
[8 l* p  e. K. T; g: s, A, Q
  speed     ;; the speed of the turtle
2 v* o2 G. L0 m9 w  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ L3 W9 h7 l% Y  wait-time ;; the amount of time since the last time a turtle has moved; n9 j8 O2 w4 {3 Y" J. E: B
]: T5 t! Q3 \9 i+ ]+ s+ v

8 ?4 Y  _- F; M2 H0 ]2 K* Upatches-own5 F' d. k- @& z1 F' O3 v
[% h$ X  E. q4 F5 q- c! B. e* h
  intersection?   ;; true if the patch is at the intersection of two roads# k' K5 z! e& S, T9 C( g9 G& B2 H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& e1 }5 ^* F* \6 \0 l                  ;; false for a non-intersection patches.
& L) c+ K# f5 O$ m  my-row          ;; the row of the intersection counting from the upper left corner of the
. m* A1 V8 {5 q9 \+ g                  ;; world.  -1 for non-intersection patches.
/ T) e( @# @: Q8 |5 W  my-column       ;; the column of the intersection counting from the upper left corner of the6 \( o3 V9 o) o6 `( \4 E: s
                  ;; world.  -1 for non-intersection patches.7 S7 ?# p( g- A6 G! }% x
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ k* n6 o" A1 _$ W" X
  auto?           ;; whether or not this intersection will switch automatically.  q3 H& M, B6 \/ y) C
                  ;; false for non-intersection patches.
  H" F9 `4 F' w5 W4 o]
* w7 p$ Y; W7 \' O1 ~5 v$ _- j, E: h9 u+ p! d8 e' N2 d% B
) `2 K" k9 Y. y  U: ]* _' o
;;;;;;;;;;;;;;;;;;;;;;! }  P# j/ G1 k1 U1 @  R
;; Setup Procedures ;;/ L% [$ _" X( K6 D* H) j
;;;;;;;;;;;;;;;;;;;;;;0 ^0 C8 k; k0 M7 p% d

  t- i8 F7 P; ]6 B0 [2 t6 ?;; Initialize the display by giving the global and patch variables initial values.
  ?- j3 G7 j# l) x* Z0 T;; Create num-cars of turtles if there are enough road patches for one turtle to
+ T  P5 N" n; D! J& m: A* `;; be created per road patch. Set up the plots.$ a5 U" ]/ e# y" [" f/ I: v* i
to setup
' \6 o+ G- Z+ x1 k& J9 C  ca  r  y* C9 |3 C" h5 m  B
  setup-globals
, l' j, k6 `; D. s+ m1 X7 V& S3 ^+ \2 u
  ;; First we ask the patches to draw themselves and set up a few variables* P% g" G$ D2 j9 t2 C9 L
  setup-patches
) E4 ?& L  W! W  e$ {  make-current one-of intersections5 B' B1 |% C( I! M1 O. N
  label-current  O' O/ c- ?8 Y8 n1 V# {
- K8 k: l/ P% m- ^) A, s# S
  set-default-shape turtles "car"
' X, i5 m9 X5 }: G3 v4 L) d" v9 l) x$ M$ A0 y
  if (num-cars > count roads)) Y1 m0 t! R, x& U5 z6 u
  [/ U, Q( [# A8 x' C, a9 t' t! I  n
    user-message (word "There are too many cars for the amount of "! _5 p5 T' Z: A0 V
                       "road.  Either increase the amount of roads "
/ ?, x9 v0 B* u7 j                       "by increasing the GRID-SIZE-X or "
$ [  B4 N! l+ C" C: J1 r                       "GRID-SIZE-Y sliders, or decrease the "
. |+ P  g! A' C                       "number of cars by lowering the NUMBER slider.\n"
8 p- X/ E; g! e; g+ t" J$ i  U: \                       "The setup has stopped.")
  x# d+ t7 ?: d+ x. w* M" v1 a+ \    stop
% t! p/ l1 B9 G; s  ]
" K$ I/ h$ C7 a! m( J9 p7 }! G% Y" P( ?/ r9 \* Y1 Y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 ~# d7 f! X4 I8 i, a+ v4 ?
  crt num-cars; \7 O$ M6 Z& T5 p
  [, B, Z3 M, T1 ?% u
    setup-cars  O9 r* m% D: y: q
    set-car-color& [6 H3 {7 z1 z5 F0 N" }
    record-data
1 C. r1 x2 _! {% J; _! J  ]
0 R: z( C  A' i3 a" G' u  \, w0 [/ X  ~; o+ y( @9 T; X5 w
  ;; give the turtles an initial speed. K8 W0 \7 P4 Q6 }0 }) G
  ask turtles [ set-car-speed ]
  A3 ~5 v7 f* a1 H, S& V# N$ E) h& y( q& T! r& x
  reset-ticks
2 G  b+ C( I. m* v" s* m8 Hend" y7 o1 h" \# ~& r3 ?9 S) j

8 C9 O( `6 n5 U/ H;; Initialize the global variables to appropriate values4 X! U2 B0 A" L1 H8 ^+ W
to setup-globals8 u, j7 c* U& G! }
  set current-light nobody ;; just for now, since there are no lights yet
* ^# ]! t/ q- Z5 r  set phase 0
- M; T) s. j0 `0 T( q' d: i  set num-cars-stopped 0( v4 h# U9 I  w
  set grid-x-inc world-width / grid-size-x
  E7 n4 y2 @2 P9 r& l( ]( i! \  set grid-y-inc world-height / grid-size-y0 u! t; Z9 r  l  l: C. s

; r/ U; O& K3 A; }9 [, P  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 Q) f( ^' a7 b  set acceleration 0.099  `4 e7 ^# t# H) W  S
end. w2 n+ f, s* h# }$ ]$ V

7 y% m7 R: N7 g6 ~;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- p, |1 B& u9 N1 g( [  k;; and initialize the traffic lights to one setting' {  i- ~9 R, x7 B
to setup-patches: r( Z. u7 t8 \+ W% A% Q
  ;; initialize the patch-owned variables and color the patches to a base-color
) Q+ m1 I5 ~* g! c- c$ a  ask patches$ S, f2 W: w  s
  [7 H- l3 A0 ?0 d: |, R( p
    set intersection? false1 p/ r% @+ l. [2 R1 Z. A# [
    set auto? false
& l  Y: N9 ?2 _. C    set green-light-up? true, _4 f- ~6 [% a/ J1 O# t: b
    set my-row -1
2 N0 ~; R; M8 H    set my-column -1
- u& S# A% X. p( p    set my-phase -1
% u( K! b! I' ]/ v2 U9 x% E+ {    set pcolor brown + 3
' a6 E' L# o! V# j. P+ g  ]
! m9 Z4 C/ s; V; H
9 q" E, v2 h+ a+ x4 _8 s$ ^: p4 h  ;; initialize the global variables that hold patch agentsets6 j7 ?, g. F4 {, e; J- V5 W8 `
  set roads patches with8 Z5 F4 O" b8 X, u2 @3 k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 K, r5 t$ X; F& ?. n# Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 D0 H* R1 D2 J9 s  set intersections roads with
$ O# A( l) w+ H' \" f: E1 B: z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
2 O+ |* k0 p, V# Q6 e; z+ O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ Z8 i8 ]$ s7 L3 f
% i& I9 a3 Z. s1 _6 h$ U% d- l, P
  ask roads [ set pcolor white ]9 I4 L' Y9 \3 t' Y* Y* o: `$ I9 Y
    setup-intersections' d5 ?, M$ E) s; m5 p
end
3 e$ [; L* V( k* j' Z其中定义道路的句子,如下所示,是什么意思啊?
2 n4 U2 d! n% @6 J  p( t set roads patches with
9 Z  n0 ?' q# T; O4 z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, b- R" [0 s# X: E# ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# }, K* [- ?, {: S谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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