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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. `1 n7 |+ a* ^" e7 r2 q; `netlogo自带的social science--traffic grid这一例子当中,
7 S6 J( y: f& _: s' ^5 nglobals7 w% ~* }/ `4 ]  }5 ]* K7 L
[" o7 [7 V3 f6 y( N6 o$ F
  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 m9 x2 P) G4 q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction  s( p) B4 r! `8 [+ [# K% t
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; j9 C9 B+ `0 {  e7 D' ^7 z8 G
                           ;; it is to accelerate or decelerate
& M- q9 I2 @( m- t: [. l7 r& j  phase                    ;; keeps track of the phase/ U1 p6 S: _1 g' t0 }$ {5 e; I
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  W4 c* @. o0 |  current-light            ;; the currently selected light
1 L; Y- V4 V' k$ Z; s
+ j2 e4 k- T  Q: F! f- N! P, q8 m  ;; patch agentsets. h% F! ^6 O' G2 Y: R" G
  intersections ;; agentset containing the patches that are intersections
9 D' q- Z# B- {% @6 ~  roads         ;; agentset containing the patches that are roads
! a8 e9 ]9 ^  E) `% D& h; C( V! u+ r]* f: L) Z8 R* U

" @$ t6 X( _+ W4 H3 {8 Q1 Rturtles-own
5 i9 h& P7 j6 I! D2 a[
" `' D" s/ Y* i4 R, i3 `  speed     ;; the speed of the turtle  @. S9 @  G8 l
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% o. }7 B4 Q8 m; V! |; z" L3 V6 K. T
  wait-time ;; the amount of time since the last time a turtle has moved
* d/ l; K; \, q$ a]
# D* h" Y- X: S% ^2 l9 @  R* k! j
patches-own" f5 p; N& T- z6 K
[
. ~1 Z: T0 E2 f0 i. a" w+ k! E% W  intersection?   ;; true if the patch is at the intersection of two roads& K: {+ v' E  }% t
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" V! t! W, }( y0 A* u/ A7 H. j# u  P                  ;; false for a non-intersection patches.& u" ]; a( L8 `# z
  my-row          ;; the row of the intersection counting from the upper left corner of the
% D4 R5 q* n0 u! S6 s2 a& T; n                  ;; world.  -1 for non-intersection patches.- }, h/ q7 U" }# ?  O/ I* ]
  my-column       ;; the column of the intersection counting from the upper left corner of the9 w+ \+ {8 I6 Z" ]& {* G( N
                  ;; world.  -1 for non-intersection patches.* o( `! K7 ], E& D
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. p  t/ q3 N9 W' W  auto?           ;; whether or not this intersection will switch automatically.3 m# x" p% Q3 }% F% [/ `
                  ;; false for non-intersection patches.* O0 [9 e  o4 H. ~$ G; ~; `
]
6 P( n5 L% z' M( q0 n4 M+ r  m6 H& }: u  ?# n- G0 _# B( F! ~
  u- q/ Z! L% Y, z) p6 U
;;;;;;;;;;;;;;;;;;;;;;
. q$ N& y' _- ~6 G/ ^;; Setup Procedures ;;
. w; Q5 `3 R7 k  i2 n# g;;;;;;;;;;;;;;;;;;;;;;
4 @6 I% P* Z& V+ R9 B7 N+ x; w
;; Initialize the display by giving the global and patch variables initial values.2 Z. v' x: l3 e5 E
;; Create num-cars of turtles if there are enough road patches for one turtle to
2 B5 n4 E; o' q/ x% ]% y;; be created per road patch. Set up the plots.
6 g8 Q  H! O5 _; zto setup) B( I: v) _/ X4 p- b3 z
  ca: p0 K7 v3 H% s0 S
  setup-globals0 p5 i( k0 V2 R! f# B4 W
7 H& }: }0 m& o" g) c! q, F
  ;; First we ask the patches to draw themselves and set up a few variables7 E; |4 G& Y, e7 Q# [
  setup-patches
& O2 H& _" c- h3 c$ w7 L  make-current one-of intersections3 s0 I% K9 F- p2 Q5 M- E0 P" A
  label-current3 }7 I/ l/ a) Z- H) O6 [
: W- \$ _$ V3 H2 d- o) e9 a9 d/ X
  set-default-shape turtles "car"
2 }% M) J4 C8 g; k& T) Y% ^$ p* y( W0 p
  if (num-cars > count roads)* \+ P# {" V+ Z
  [) r2 V8 o# ~- V! Z0 Z" }
    user-message (word "There are too many cars for the amount of "7 `! ?0 b1 s) M3 a7 I7 y
                       "road.  Either increase the amount of roads "
9 M6 S1 u: E7 s                       "by increasing the GRID-SIZE-X or "
. G: s, {; x9 j' P                       "GRID-SIZE-Y sliders, or decrease the "! C: X0 P2 ^4 \/ J$ G" P
                       "number of cars by lowering the NUMBER slider.\n"# q2 O3 K2 |; `  ?3 z
                       "The setup has stopped.")1 C7 n- k/ b& G% Q) R6 ~
    stop4 S! h* q2 v" b2 F: ~: J
  ]7 y! `& J8 e/ c2 r- l/ M+ p

0 p4 s( j  b' w. [6 K# y; D# y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 V! [9 I' q& {! t- p% S  crt num-cars0 _# J( \4 r8 Z' U2 `
  [
/ \6 n5 [& `, F8 d2 e2 h* R: Y    setup-cars
. E* }0 Q' F% B1 ^/ ], N: T( y7 {    set-car-color! C- U& K, l' Z# z9 U7 o
    record-data
3 j2 Y: [7 |1 t8 v2 y. V1 |0 O% C/ V  ]
! ^  k8 c% j" i; p- d! ^* V" R; N6 y" u0 x  v
  ;; give the turtles an initial speed
1 {8 X2 ]/ ]6 w" M6 _3 g  ask turtles [ set-car-speed ]
+ e5 q" ~: N% L( }! |3 R! H* s6 Q0 b! u3 Z( X+ {# S
  reset-ticks& s+ G+ o; b6 ^* C
end
* v2 \; d4 @4 Z) O% f3 r# r% I' |: q" a# G& j& J
;; Initialize the global variables to appropriate values) X* b# q$ R7 R5 ?  g. t2 e! @
to setup-globals
% a+ B/ b) G; A* U- T  set current-light nobody ;; just for now, since there are no lights yet5 o1 F: q! L  T
  set phase 0
/ j0 ]7 P; i' [$ H. ~  set num-cars-stopped 04 d  m/ |6 K: [3 @
  set grid-x-inc world-width / grid-size-x
) e  K. |8 j, u  set grid-y-inc world-height / grid-size-y
' H6 D) G& \5 c) r, d; v1 r( `
- Z4 s6 H' N0 S* z  B  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 I# q- p  q# o0 J1 ^4 }  set acceleration 0.099
% X+ m. n; f1 t; i7 |7 N* Zend
- c+ o5 m  z+ X
. P3 ^' l' H0 S3 k;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 K! G4 h- U' T+ o2 p
;; and initialize the traffic lights to one setting$ c  X. [4 C8 K  f9 Q  T
to setup-patches, P# x7 t  ]3 L% k7 ?
  ;; initialize the patch-owned variables and color the patches to a base-color: o7 |2 N+ t, Z& e! F6 k! b  k
  ask patches( m9 l$ W' h& |6 f" Q+ W, S9 U, t
  [
  W& d4 i! \1 v$ l- r    set intersection? false: |3 @4 g4 K5 B
    set auto? false( C  l5 b. C; \6 U
    set green-light-up? true+ {# y% ~/ e* f6 n4 s0 X5 M9 u
    set my-row -1
* E  q  }2 K4 I: }9 `, H& ]+ x! K    set my-column -1
0 A4 _1 p- N! L7 m4 J. P  W' {5 ?    set my-phase -1+ R9 a! ]8 y) f
    set pcolor brown + 3, w6 Z  E+ R( x, d% ]" R7 @. y
  ]- C  Y* S4 ~; M& M% I

4 P3 B5 Y6 U" _6 I. S  ;; initialize the global variables that hold patch agentsets
/ G% Z- Q$ Z/ j5 Z) F$ W9 r+ j  set roads patches with+ a0 z) z) }3 f( I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& C( ]: L# ?" Y/ o! u- z* o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! V# M9 O  Z9 I7 @  set intersections roads with# r$ g6 h7 L8 c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 S0 k. n  p( r3 v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( ^. u- X* v$ }. H0 X2 @0 C$ o- W
2 z- g2 d3 ^* N! P- l/ {0 @  ask roads [ set pcolor white ]
* H/ _$ x3 e( q+ a    setup-intersections2 T7 K6 E" H- Q: {. D
end
$ G) a; @' t$ ]* `其中定义道路的句子,如下所示,是什么意思啊?
5 ~) E( z9 G2 e( W) A& r2 C; e set roads patches with
4 `( N7 u) ]9 f" {" p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" H0 f$ U# }. ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- o$ k2 h4 n: J6 }' o  I4 C; U
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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