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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, X- s4 G! W! z* @+ {3 a+ a. vnetlogo自带的social science--traffic grid这一例子当中,# H. v: y& Y1 ~/ X* l  t* |& R6 ^
globals+ I  V# P5 k1 U5 Z' X
[
+ E. H& L% j; Y  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 _: B$ L5 |5 Y+ ?
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
# r4 u0 @) o1 V, k) |  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 [' r' v0 i- ^  Z" n
                           ;; it is to accelerate or decelerate
, Y* ?: ^2 y% k5 Y  phase                    ;; keeps track of the phase" d' @3 B9 g3 p/ s9 d* U
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: X  k. e* y5 D" Q, b! y% R
  current-light            ;; the currently selected light& t9 p$ F( j4 e! m( q

! G) E3 P! Z5 Q: V' E! e- \+ u  ;; patch agentsets
) K8 }$ R/ A- V" w0 }8 `0 {  intersections ;; agentset containing the patches that are intersections% L, A7 W6 E( O- u8 G9 e+ v: r- p
  roads         ;; agentset containing the patches that are roads
5 c8 _4 O1 W2 Z, w! J]  |# J, n3 {0 B$ b( Y
. ?0 f9 k" O4 |; {& B8 l& B
turtles-own
  t! A" E7 ]3 G# D! h! V[
8 d6 @, q) g  e  speed     ;; the speed of the turtle& l9 U' b) P2 S# r2 {
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; s; k/ k4 N% \- x1 x
  wait-time ;; the amount of time since the last time a turtle has moved# Y. D+ S; e1 X2 k5 t9 z9 }6 o. m( E6 v
]9 C! {+ {& s: m* p5 D% i2 H, O* k1 s
. H( e. v4 r  f: A
patches-own
' O- @% K$ o9 }8 }( ?& i3 p[
7 s6 h, @1 w/ w/ Q' f  intersection?   ;; true if the patch is at the intersection of two roads( w  \9 @+ U3 I* \. O9 U& ]+ I
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 S0 U! p, ^; u* r: ?/ R
                  ;; false for a non-intersection patches.
9 D3 H/ G, S* @  my-row          ;; the row of the intersection counting from the upper left corner of the
8 A3 a/ f6 O3 V: B+ ~# f) Z                  ;; world.  -1 for non-intersection patches.5 C3 M  y4 I& H, u9 J5 @, `, I
  my-column       ;; the column of the intersection counting from the upper left corner of the
" C! w: R0 n* S% v% w, |; Q                  ;; world.  -1 for non-intersection patches.0 G5 e& v1 _0 Q. {0 T
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 M7 y0 y6 N% ~5 }9 q: X  auto?           ;; whether or not this intersection will switch automatically.$ {; \  R0 H2 s+ F8 g
                  ;; false for non-intersection patches.8 T  l  x0 X7 ]: Y! I* `
]" B5 J, x$ g  q" Q% I0 |4 B

7 T" t7 O- W6 O
; }$ i% b1 D7 J0 @' ]  {;;;;;;;;;;;;;;;;;;;;;;$ r" `3 }6 a" T. a0 \
;; Setup Procedures ;;
. S! @% ]1 N- A! }* y6 \1 j;;;;;;;;;;;;;;;;;;;;;;
4 ]( j2 _+ W6 _/ v6 d, c5 \8 H% a* g$ L- v7 t! ~4 B5 ]  H
;; Initialize the display by giving the global and patch variables initial values.
7 S/ e% x1 Z& N6 f9 B* };; Create num-cars of turtles if there are enough road patches for one turtle to
9 u$ P% \3 }1 l% B* _' E# Z8 {;; be created per road patch. Set up the plots.
, {, m: u4 d6 Nto setup
4 u6 F+ E! a. B0 h) l; a  ca
7 I! y; f6 b! ?3 N  setup-globals( S1 X6 U* e" j) m5 `) y- Z

# B& e. J3 ]/ q6 y+ I3 b& t  ;; First we ask the patches to draw themselves and set up a few variables/ H5 F& O6 J' S. ~6 n9 W6 E# D  v
  setup-patches% w$ s6 i8 {3 g9 t
  make-current one-of intersections- _% r; B7 I1 d) i) o' @6 L
  label-current, x/ D& q7 ]! H' I) b7 R0 M2 s$ I' W
" e, v" P9 v- Y  G
  set-default-shape turtles "car"
( B; C9 S1 e8 v; P9 H
; f6 f7 _5 U; ^  if (num-cars > count roads); y. G; ^" |% x  e
  [
' B! n: L+ i' E  O6 t0 V4 q    user-message (word "There are too many cars for the amount of "
! o  T3 s: r0 Y6 p  R                       "road.  Either increase the amount of roads "$ j, Y# K4 c6 B7 v5 E
                       "by increasing the GRID-SIZE-X or "
1 `0 E/ j& D' M" \. q6 f: N                       "GRID-SIZE-Y sliders, or decrease the "
- A' B7 a3 I0 b1 p/ a) L% ?                       "number of cars by lowering the NUMBER slider.\n"4 A7 ~$ G1 b. \
                       "The setup has stopped.")
% m  `0 p! {' z2 U3 K    stop2 t0 w: d$ f7 G7 X0 Z4 c! Y
  ]$ y7 p2 }* {  W  ]0 ?

7 o3 M/ K' q( o# O+ z1 }3 Q  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( |7 v* B0 f8 p4 W2 `2 S4 z+ p  crt num-cars
  b9 A# ]2 X/ t8 z# c* M  [
& _7 t) o. M/ K1 B( J2 _4 w% A; A- `    setup-cars- j- B  b( Z9 g1 U1 Z
    set-car-color! G" m' O/ s  i9 U
    record-data& F0 i& U/ F# i6 q3 s% W' Y9 g
  ]
! H/ a- Y4 \# A5 L: A& e$ h  w5 L0 _
2 @  c+ i+ M# Z3 Y$ f  c4 u  ;; give the turtles an initial speed
8 w) S5 q5 c/ v" z- a  ask turtles [ set-car-speed ]
0 J) d$ T9 n# s$ k
3 r0 m) g4 }& V  reset-ticks. Z* t# D4 X. |; \3 R2 N. @
end- r3 H5 S" R+ g6 b1 r

+ O6 f& T2 n8 P5 V$ k/ t;; Initialize the global variables to appropriate values4 s# Y9 U$ _, N* N# N. O1 l
to setup-globals3 B/ T) @2 g) A7 \* }3 F
  set current-light nobody ;; just for now, since there are no lights yet# ^0 D  Q3 B* I7 K/ J6 Q' s# x
  set phase 0
+ h- P. R4 y  x# h  set num-cars-stopped 0- B" v, W$ q" _9 E' C! p2 y! f" E6 L
  set grid-x-inc world-width / grid-size-x
9 f- f2 p1 F! C$ T& s- _  set grid-y-inc world-height / grid-size-y: B, [" w2 E1 \9 \' c
# [# R; D' v# m% x
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 B- @: v; ?  a8 s/ N; M6 Q3 y  set acceleration 0.099
" ~& D( s0 o  fend
# N+ q$ H  m4 B# @6 ^+ [
. x! L/ q7 {$ n* e" F, N' W$ M6 A& D;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" F3 a4 K0 |9 h& a$ D) n, s& t+ y;; and initialize the traffic lights to one setting2 j2 e& n9 j4 K8 ?
to setup-patches8 |5 I( O4 D3 q7 k9 ?" C
  ;; initialize the patch-owned variables and color the patches to a base-color0 Y, G* t. _* t$ J
  ask patches
8 J& V; N5 U0 {, X& X+ r  [/ q- E  o! y5 L$ [
    set intersection? false
. q* S9 T7 k4 ^: E- b    set auto? false
8 v; g! k2 ?# C/ f+ z: F    set green-light-up? true
( |, Z0 W9 a/ G% f( V3 ~9 o    set my-row -1
+ U% S* L9 n0 {5 f; X    set my-column -1" G) J# i) D# W4 ~# I8 F: `6 U
    set my-phase -1
& S8 j* w+ Z  f' m' G2 Z4 h. O    set pcolor brown + 3
9 x& f- U& o% m/ P4 l  w& H  N  ]7 u, C  {1 N9 E- E" V3 [
5 U( c% c9 K$ O
  ;; initialize the global variables that hold patch agentsets" l. E4 g- T: W& D6 f
  set roads patches with
, V9 p* e# w0 J1 C, U. z; P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 Q& P: ?3 S9 v( S2 }  m: `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ F3 d! C9 t, @6 B  set intersections roads with
) {" N  e8 Z+ H. s; s" T4 o5 q! _, |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 h# T; R! W3 @0 z* m  H1 {0 U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 K% a- j7 F- D) l
; c' Q. ?$ U- f5 S6 q. i$ B
  ask roads [ set pcolor white ]$ o3 G; h# |; w4 m! f1 F" ]
    setup-intersections6 _7 s4 u+ M  Z: J
end$ [" t9 M+ a6 o+ E; q% J# s' X
其中定义道路的句子,如下所示,是什么意思啊?7 q: l! j0 `& W+ O, t1 s, ~
set roads patches with
4 R3 P# k  ?/ R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 b+ j# [4 I+ B1 P* [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" {0 N: `: _$ H$ W2 Y+ I9 ?! d/ I
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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