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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& L5 m& }1 d( T1 Hnetlogo自带的social science--traffic grid这一例子当中,- _2 I- g/ B) ^8 N# ?% H$ E
globals3 K! f9 Z- @/ x0 w1 K% h4 H2 r% z
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grid-x-inc ;; the amount of patches in between two roads in the x direction
+ j0 [4 g3 R1 Z$ @ grid-y-inc ;; the amount of patches in between two roads in the y direction
5 i& E: U9 B( D& d acceleration ;; the constant that controls how much a car speeds up or slows down by if
$ o- q4 @' L- b0 K2 ? ;; it is to accelerate or decelerate
. F- ^8 S1 a- z' o F: W phase ;; keeps track of the phase
; @; _* ^ z" \. l$ C! D num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure3 t$ G. C8 x3 N4 S# x' B, @( \
current-light ;; the currently selected light2 W* O" m+ m! k" g( j
8 {4 C# U: e' [% \ ;; patch agentsets
1 h. {0 w2 d w$ G9 p8 T intersections ;; agentset containing the patches that are intersections
/ O, x: r: ~3 H4 e& M2 Q roads ;; agentset containing the patches that are roads8 F: a3 K- L( Q. F* {8 e. [, P. a
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turtles-own
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speed ;; the speed of the turtle
k% S7 Y0 |) d8 g* ]9 z5 _3 g up-car? ;; true if the turtle moves downwards and false if it moves to the right
; g$ p) h: H( e6 ] wait-time ;; the amount of time since the last time a turtle has moved/ W3 P5 x1 K! |# v- ]) ~
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads% j) z7 ]& a1 |& ]" Q5 ]
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
7 |8 ?- j6 l0 S, `, g3 y4 m ;; false for a non-intersection patches.
~* O: \, B n% Z4 O i; m my-row ;; the row of the intersection counting from the upper left corner of the; ~$ _* [. ^4 H$ K5 i; f+ D5 r4 @5 F! c
;; world. -1 for non-intersection patches.7 C$ k r _8 K' g& \" G' U4 [' H
my-column ;; the column of the intersection counting from the upper left corner of the5 T1 j1 O: n) n% k5 c1 C" o
;; world. -1 for non-intersection patches.6 h4 j9 g) c5 y
my-phase ;; the phase for the intersection. -1 for non-intersection patches. z1 Y# x3 L9 g! b2 K/ M+ C
auto? ;; whether or not this intersection will switch automatically.
; j- Z, G: O" x4 }+ \- U* K2 z6 p ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
0 e8 y. Z/ }! c;; Setup Procedures ;;0 T/ i: `# z2 d
;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.- }, C, L" C0 a6 Z+ m) Q l
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 g: q0 g! |7 U8 Q% V3 u;; be created per road patch. Set up the plots.9 p1 j( b# j9 G8 [) }% z0 _
to setup5 @9 q, z* T* X( ~: b2 f
ca
" O. p' A" Q. y. l; c! y7 u setup-globals( I$ T- J5 ?& D; n2 g, c
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;; First we ask the patches to draw themselves and set up a few variables
7 K' w) [$ I9 p' F. H3 b setup-patches
+ B5 q) X% W' L2 }, R make-current one-of intersections
0 i( Z3 o! _" ?; |, e2 C% y$ q# L label-current
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9 d0 V1 q. j( W! T3 H" d# f* u set-default-shape turtles "car"# I7 B1 Z+ ]9 u
- }' ]8 v: R7 \5 p. E if (num-cars > count roads)
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5 b: u" ^8 G+ e! u- t6 g user-message (word "There are too many cars for the amount of "6 e B0 v/ ?4 p+ G$ V" q
"road. Either increase the amount of roads "! j' n2 u3 v8 B0 W% q ]
"by increasing the GRID-SIZE-X or "2 e( \) J4 `* E6 z! W6 D
"GRID-SIZE-Y sliders, or decrease the ", [" X. |, _) K: u) _
"number of cars by lowering the NUMBER slider.\n"
% \5 S. [7 ^. w+ X2 I9 W+ R" [8 M "The setup has stopped.")0 [5 \6 e7 t8 J6 i7 Y* i1 q0 t
stop
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; u0 T& G5 E$ \4 \/ O2 S- z( d3 V ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 R, C! a$ b* ?( S" y
crt num-cars! {- E- Q5 C9 m' d2 T8 k% B
[
: n- G: t6 i+ y4 R setup-cars
# e- O; P {$ P- r# j8 u$ e! Z# _ set-car-color% ~$ {2 V2 g: C7 k/ v
record-data
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( d X- u. O' P$ M2 S' f2 |# Z7 V: F ;; give the turtles an initial speed
/ T- b( t% }9 z0 I6 n+ u: @ ask turtles [ set-car-speed ]
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reset-ticks
' R+ k- P2 X, h+ v* b uend
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;; Initialize the global variables to appropriate values. _3 ]0 O4 M! G# j4 O
to setup-globals: }" Z0 g% P, O9 `% B" U6 [
set current-light nobody ;; just for now, since there are no lights yet5 Z$ X% S# ~. u% ?+ L& [: B
set phase 03 P6 M- {8 ?6 x
set num-cars-stopped 0
$ E$ }. @; m8 Q4 X set grid-x-inc world-width / grid-size-x
% g) c# C" A, M- U& h. L1 N5 C set grid-y-inc world-height / grid-size-y7 H1 M I$ C- K% D5 ` D) x0 `; e
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" Q+ x; h$ A# v4 n" M1 |
set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( D/ r/ r- R0 q# C, h1 V5 L9 s;; and initialize the traffic lights to one setting
0 O' b' k* Y$ Z" X: Qto setup-patches
) Z/ w0 T9 W# g& o/ [3 _ ;; initialize the patch-owned variables and color the patches to a base-color
F& x! t7 ?4 C- P( s/ M ask patches
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set intersection? false* D' X! C8 w) ~3 p4 G |
set auto? false6 Z* N* V/ ?+ `/ ?3 i S6 i
set green-light-up? true2 Y& F/ A. r" a w0 r! h/ X: L
set my-row -1
2 R" B% w: \! F) O set my-column -1
( R4 V+ _( D0 t' U! W# B E set my-phase -1
; d5 ]/ i& N+ i, f; E6 l; }8 w set pcolor brown + 38 V8 P. [/ g# J5 i$ D& T
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;; initialize the global variables that hold patch agentsets
+ v6 {; f" s" b3 E7 m9 p4 q' D4 m set roads patches with# K/ Q" o: F' [9 | @% |8 W9 `
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 I9 C f1 q! ^ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* T+ Z0 q6 g9 M" _! o7 w1 S
set intersections roads with) M/ z- @. l& G% |, I; I6 a" v$ s
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 _+ F$ W, p* N' _9 `
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ y/ O" y7 l" G1 d4 v6 J9 v9 u
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ask roads [ set pcolor white ]
$ [" T1 D9 f' N* } setup-intersections
: [6 F8 ^; G4 w: }2 U+ @4 y7 Q5 wend
3 i% m% t7 D( c. P5 M4 ]# F其中定义道路的句子,如下所示,是什么意思啊?
( ` I& \: B, Z& S set roads patches with. e: y/ M$ M& O9 X0 f
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; q( Y4 U+ c% o7 W/ _* y$ z2 v
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 d: Z" u5 O& m# ~谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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